/* Copyright (C) 2009 Red Hat, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _H_GCANVAS #define _H_GCANVAS #include "canvas.h" #include "cairo_canvas.h" #include "gl_canvas.h" #include "red_pixmap_gl.h" #include "red_window.h" class RedPixmapGL; class GCanvas: public Canvas { public: GCanvas(PixmapCache& pixmap_cache, PaletteCache& palette_cache, GlzDecoderWindow &glz_decoder_window); virtual ~GCanvas(); void set_mode(int width, int height, int depth, RedWindow *win, RenderType rendertype); void clear(); void thread_touch() {} void copy_pixels(const QRegion& region, RedDrawable* dc, const PixmapHeader* pixmap); void copy_pixels(const QRegion& region, RedDrawable& dc); void put_image(const PixmapHeader& image, const SpiceRect& dest, const QRegion* clip); void set_access_params(unsigned long base, unsigned long max); void draw_fill(SpiceRect *bbox, SpiceClip *clip, SpiceFill *fill); void draw_copy(SpiceRect *bbox, SpiceClip *clip, SpiceCopy *copy); void draw_opaque(SpiceRect *bbox, SpiceClip *clip, SpiceOpaque *opaque); void copy_bits(SpiceRect *bbox, SpiceClip *clip, SpicePoint *src_pos); void draw_text(SpiceRect *bbox, SpiceClip *clip, SpiceText *text); void draw_stroke(SpiceRect *bbox, SpiceClip *clip, SpiceStroke *stroke); void draw_rop3(SpiceRect *bbox, SpiceClip *clip, SpiceRop3 *rop3); void draw_blend(SpiceRect *bbox, SpiceClip *clip, SpiceBlend *blend); void draw_blackness(SpiceRect *bbox, SpiceClip *clip, SpiceBlackness *blackness); void draw_whiteness(SpiceRect *bbox, SpiceClip *clip, SpiceWhiteness *whiteness); void draw_invers(SpiceRect *bbox, SpiceClip *clip, SpiceInvers *invers); void draw_transparent(SpiceRect *bbox, SpiceClip *clip, SpiceTransparent* transparent); void draw_alpha_blend(SpiceRect *bbox, SpiceClip *clip, SpiceAlphaBlnd* alpha_blend); virtual void textures_lost(); virtual CanvasType get_pixmap_type(); virtual void touch_context(); virtual void pre_gl_copy(); virtual void post_gl_copy(); private: void create_pixmap(int width, int height, RedWindow *win, RenderType rendertype); void destroy_pixmap(); void destroy(); private: GLCanvas* _canvas; RedPixmapGL *_pixmap; bool _textures_lost; }; #endif