/* Copyright (C) 2009 Red Hat, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _H_GCANVAS #define _H_GCANVAS #include "canvas.h" #include "cairo_canvas.h" #include "gl_canvas.h" #include "red_pixmap_gl.h" #include "red_window.h" class RedPixmapGL; class GCanvas: public Canvas { public: GCanvas(PixmapCache& pixmap_cache, PaletteCache& palette_cache, GlzDecoderWindow &glz_decoder_window); virtual ~GCanvas(); void set_mode(int width, int height, int depth, RedWindow *win, RenderType rendertype); void clear(); void thread_touch() {} void copy_pixels(const QRegion& region, RedDrawable* dc, const PixmapHeader* pixmap); void copy_pixels(const QRegion& region, RedDrawable& dc); virtual void textures_lost(); virtual CanvasType get_pixmap_type(); virtual void touch_context(); virtual void pre_gl_copy(); virtual void post_gl_copy(); void touched_bbox(const SpiceRect *bbox); private: void create_pixmap(int width, int height, RedWindow *win, RenderType rendertype); void destroy_pixmap(); void destroy(); private: RedPixmapGL *_pixmap; bool _textures_lost; }; #endif