/* Copyright (C) 2009 Red Hat, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, see . */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include "common/region.h" #define SPICE_CANVAS_INTERNAL #define SW_CANVAS_CACHE #include "common/gl_canvas.c" #undef SW_CANVAS_CACHE #undef SPICE_CANVAS_INTERNAL #include "common.h" #include "red_gl_canvas.h" #include "utils.h" #include "debug.h" #include "red_pixmap_gl.h" GCanvas::GCanvas(int width, int height, uint32_t format, RedWindow *win, RenderType rendertype, PixmapCache& pixmap_cache, PaletteCache& palette_cache, GlzDecoderWindow &glz_decoder_window, SurfacesCache &csurfaces) : Canvas(pixmap_cache, palette_cache, glz_decoder_window, csurfaces) , _pixmap (0) , _textures_lost (false) { _pixmap = new RedPixmapGL(width, height, RedDrawable::format_from_surface(format), true, win, rendertype); if (!(_canvas = gl_canvas_create(width, height, SPICE_SURFACE_FMT_DEPTH(format), &pixmap_cache.base, &palette_cache.base, &csurfaces, &glz_decoder(), &jpeg_decoder(), &zlib_decoder()))) { THROW("create canvas failed"); } } GCanvas::~GCanvas() { gl_canvas_set_textures_lost (_canvas, (int)_textures_lost); _canvas->ops->destroy(_canvas); _canvas = NULL; delete _pixmap; _pixmap = NULL; } void GCanvas::copy_pixels(const QRegion& region, RedDrawable& dest_dc) { pixman_box32_t *rects; int num_rects; pre_gl_copy(); rects = pixman_region32_rectangles((pixman_region32_t *)®ion, &num_rects); for (int i = 0; i < num_rects; i++) { SpiceRect r; r.left = rects[i].x1; r.top = rects[i].y1; r.right = rects[i].x2; r.bottom = rects[i].y2; dest_dc.copy_pixels(*_pixmap, r.left, r.top, r); } post_gl_copy(); } void GCanvas::copy_pixels(const QRegion& region, RedDrawable* dest_dc, const PixmapHeader* pixmap) { copy_pixels(region, *dest_dc); } void GCanvas::touched_bbox(const SpiceRect *bbox) { _pixmap->update_texture(bbox); } CanvasType GCanvas::get_pixmap_type() { return CANVAS_TYPE_GL; } void GCanvas::textures_lost() { _textures_lost = true; _pixmap->textures_lost(); } void GCanvas::touch_context() { _pixmap->touch_context(); } void GCanvas::pre_gl_copy() { _pixmap->pre_copy(); } void GCanvas::post_gl_copy() { _pixmap->past_copy(); }