/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2010 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see .
*/
#ifndef _softtexture_h_
#define _softtexture_h_
#include
/* CEGUI 0.6 bug, CEGUITexture.h doesn't include this, we need to */
#include
#include "CEGUIBase.h"
#include "CEGUITexture.h"
namespace CEGUI
{
class SoftTexture : public Texture
{
public:
SoftTexture(Renderer* owner);
SoftTexture(Renderer* owner, uint size);
SoftTexture(Renderer* owner, const String& filename,
const String& resourceGroup);
virtual ~SoftTexture();
virtual ushort getWidth(void) const { return _width;}
virtual ushort getHeight(void) const { return _height;}
virtual void loadFromFile(const String& filename, const String& resourceGroup);
virtual void loadFromMemory(const void* buffPtr, uint buffWidth, uint buffHeight,
PixelFormat pixelFormat);
private:
void freeSurf();
private:
uint32_t* _surf;
ushort _width;
ushort _height;
friend class SoftRenderer;
};
}
#endif