From 1876971442ef808b5dcdaa5dc12df617f2179cb5 Mon Sep 17 00:00:00 2001 From: Christophe Fergeau Date: Fri, 21 Nov 2014 11:01:17 +0100 Subject: client: Remove client code The client has been superseded by virt-viewer ( http://virt-manager.org/download/sources/virt-viewer/ ) and is no longer being maintained. --- client/client_net_socket.h | 154 --------------------------------------------- 1 file changed, 154 deletions(-) delete mode 100644 client/client_net_socket.h (limited to 'client/client_net_socket.h') diff --git a/client/client_net_socket.h b/client/client_net_socket.h deleted file mode 100644 index bc9bdd15..00000000 --- a/client/client_net_socket.h +++ /dev/null @@ -1,154 +0,0 @@ -/* - Copyright (C) 2009 Red Hat, Inc. - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, see . - - Author: - yhalperi@redhat.com -*/ - -#ifndef _H_CLIENT_NET_SOCKET -#define _H_CLIENT_NET_SOCKET - -#include "platform_utils.h" -#include "common.h" -#include "process_loop.h" - -/* interface for connections inside client LAN */ - -typedef enum { - SOCKET_STATUS_OPEN, - SOCKET_STATUS_SENT_FIN, - SOCKET_STATUS_RECEIVED_FIN, - SOCKET_STATUS_CLOSED, -} SocketStatus; - -class ClientNetSocket: public EventSources::Socket { -public: - class ReceiveBuffer; - class SendBuffer; - - class EventHandler; - - class SendException {}; - class ReceiveException {}; - class ShutdownExcpetion {}; - - ClientNetSocket(uint16_t id, const struct in_addr& dst_addr, uint16_t dst_port, - ProcessLoop& process_loop, ClientNetSocket::EventHandler& event_handler); - virtual ~ClientNetSocket(); - - bool connect(uint32_t recv_tokens); - void push_disconnect(); - void push_fin(); - void push_send(SendBuffer& buf); - void add_recv_tokens(uint32_t num_tokens); - - bool is_connected() {return _status != SOCKET_STATUS_CLOSED;} - - inline uint16_t id() {return _id;} - inline const struct in_addr& local_addr() {return _local_addr;} - inline uint16_t local_port() {return _local_port;} - - /* EventSources::Socket interface */ - void on_event(); - int get_socket() {return _peer;} - -protected: - virtual ReceiveBuffer& alloc_receive_buffer() = 0; - -private: - void send(); - void receive(); - - uint32_t send_buf(const uint8_t* buf, uint32_t size); - uint32_t receive_buf(uint8_t* buf, uint32_t max_size, bool& shutdown); - - bool can_receive(); - bool can_send(); - - void apply_disconnect(); - void apply_guest_fin(); - - void close(); - void close_and_tell(); - - void handle_client_fin(); - - bool during_send(); - void release_wait_send_messages(); - void clear(); - void send_message_done(); - -private: - uint16_t _id; - struct in_addr _local_addr; - uint16_t _local_port; - - SOCKET _peer; - - ProcessLoop& _process_loop; - - EventHandler& _event_handler; - - uint32_t _num_recv_tokens; - - std::list _send_messages; - SendBuffer* _send_message; - uint32_t _send_pos; - - SocketStatus _status; - bool _fin_pending; - bool _close_pending; -}; - -class ClientNetSocket::ReceiveBuffer { -public: - ReceiveBuffer() {} - - virtual uint8_t* buf() = 0; - virtual uint32_t buf_max_size() = 0; - virtual void set_buf_size(uint32_t size) = 0; - virtual void release_buf() = 0; - -protected: - virtual ~ReceiveBuffer() {} -}; - -class ClientNetSocket::SendBuffer { -public: - SendBuffer() {}; - - virtual const uint8_t* data() = 0; - virtual uint32_t size() = 0; - virtual ClientNetSocket::SendBuffer* ref() = 0; - virtual void unref() = 0; - -protected: - virtual ~SendBuffer() {} -}; - -class ClientNetSocket::EventHandler { -public: - EventHandler() {} - virtual ~EventHandler() {} - virtual void on_socket_message_recv_done(ClientNetSocket& sckt, ReceiveBuffer& buf) = 0; - virtual void on_socket_message_send_done(ClientNetSocket& sckt) = 0; - virtual void on_socket_disconnect(ClientNetSocket& sckt) = 0; - virtual void on_socket_fin_recv(ClientNetSocket& sckt) = 0; -}; - - - -#endif -- cgit