From 2f76d8e97482724543d1ce2e22339a4fd89e5480 Mon Sep 17 00:00:00 2001 From: Alexander Larsson Date: Thu, 9 Sep 2010 18:56:44 +0200 Subject: Release more drawables on OOM We've changed how resources are released so they are now being freed continuosly, rather than on OOM, since we want to free as early possible to avoid fragmentation. So, OOM situations should be a bit less common now and signify a real memory shortage, so we should try to free up more resources. --- server/red_worker.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/red_worker.c b/server/red_worker.c index f4e6f7cc..eb56aa42 100644 --- a/server/red_worker.c +++ b/server/red_worker.c @@ -4408,7 +4408,7 @@ static int red_process_commands(RedWorker *worker, uint32_t max_pipe_size, int * return n; } -#define RED_RELEASE_BUNCH_SIZE 5 +#define RED_RELEASE_BUNCH_SIZE 64 static void red_free_some(RedWorker *worker) { -- cgit