| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
| |
(1) not sending anything to a migrated client till we recieve SPICE_MSGC_MIGRATE_END
(2) start a new client migration (handle client_migrate_info) only after SPICE_MSGC_MIGRATE_END
from the previous migration was received for this client
(3) use the correct ticket
Note: we assume the same channles are linked before and ater migration. i.e.,
SPICE_MSGC_MAIN_ATTACH_CHANNELS is not sent from the clients.
|
|
|
|
|
|
|
| |
The code for setting and testing channel capabilities was
unnecessarily duplicated. Now it is in red_channel.
RedsChannel was dropped from Reds; It was used only for holding
the channels common capabilities, which are now held in RedChannel.
|
|
|
|
| |
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
|
| |
|
|
|
|
|
| |
handler->cb->release_msg_buf was not being called except in the error path,
causing a memory leak.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Merging the functionality of reds::channel, into RedChannel.
In addition, cleanup and fix disconnection code: before this patch,
red_dispatcher_disconnect_display_client
could have been called from the red_worker thread
(and it must be called only from the io thread).
RedChannel holds only connected channel clients. RedClient holds all the
channel clients that were created till it is destroyed
(and then it destroys them as well).
Note: snd_channel still doesn't use red_channel, however it
creates dummy channel and channel clients, in order to register itself
in reds.
server/red_channel.c: a channel is connected if it holds at least one channel client
Previously I changed RedChannel to hold only connected channel clients and
RedClient, to hold all the channel clients as long as it is not destroyed.
usbredir: multichannel has not been tested, it just compiles.
|
|
|
|
|
| |
client_cbs are supposed to be called from client context (reds). This patch will be used
in future patches for relacing reds::Channel with RedChannel in order to eliminate redundancy.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Also adds Drawable pipes and glz rings.
main_channel and red_worker had several locations that still accessed rcc
directly, so they had to be touched too, but the changes are minimal.
Most changes are in red_channel: drop the single client reference in RedChannel
and add a ring of channels.
Things missing / not done right in red_worker:
* StreamAgents are in DCC - right/wrong?
* GlzDict is multiplied - multiple compressions.
We still are missing:
* remove the disconnect calls on new connections
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch compiles but breaks spice.
Split both display and cursor channels to a client part and channel part.
Introduce DisplayChannelClient, CursorChannelClient, CommonChannelClient.
don't disconnect channel on client disconnect.
Move all caches to the ChannelClient's.
Remove reference counting of the channel.
No new functionality introduced.
NOTE: Introduces a crash in disconnections, a regression, resulting from
incorrect thread access, that is fixed in the patch titled:
"server: registering RedChannel in reds, instead of Channel"
|
|
|
|
|
|
|
|
|
|
|
|
| |
s/TunnelChannel/TunnelChannelClient/
That's about it. this is probably the wrong way to do it. Not tested
at all. What do we want, a separate interface per client? same interface
for all clients? probably the later. This doesn't do that. Not tested,
so probably doesn't even work.
changes red_channel_pipe_item_is_linked to red_channel_client_pipe_item_is_linked,
since tunnel channel is the only user, must be done in patch to not break compilation.
|
|
|
|
|
|
|
|
|
|
| |
Introduce functions to add (via producer method) the same item to multiple
pipes, all for the same channel.
Note: Right now there is only a single channel, but the next patches will do the
per-channel breakdown to channel and channel_client before actually introducing
a ring in RedChannel, this makes it easier to make smaller changes - the
channel->rcc link will exist until removed in the ring introducing patch.
|
|
|
|
|
|
| |
on red_channel_peer_on_incoming_error, if we are already shutdown, do not
call the channel's error handler. Since the channel has been shutdown, we
assume this is a second or later error, and handling has already occured.
|
|
|
|
|
|
|
|
|
|
|
|
| |
They were globals before. This introduces api for other channels
to query the low bandwidth status. The queries themselves are still done
from the wrong context (channel and not channel client) but that's because
the decoupling of channel and channel client will be done in the following
patches.
Note that snd_worker.c got two copied function declarations that belong to
main_channel.h but can't be easily dragged into snd_worker.c since it still
uses it's own RedChannel struct.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
That means RedClient tracks a ring of channels. Right now there will be only
a single client because of the disconnection mechanism - whenever a new
client comes we disconnect all existing clients. But this patch adds already
a ring of clients to reds.c (stored in RedServer).
There is a known problem handling many connections and disconnections at the
same time, trigerrable easily by the following script:
export NEW_DISPLAY=:3.0
Xephyr $NEW_DISPLAY -noreset &
for ((i = 0 ; i < 5; ++i)); do
for ((j = 0 ; j < 10; ++j)); do
DISPLAY=$NEW_DISPLAY c_win7x86_qxl_tests &
done
sleep 2;
done
I fixed a few of the problems resulting from this in the same patch. This
required already introducing a few other changes:
* make sure all removal of channels happens in the main thread, for that
two additional dispatcher calls are added to remove a specific channel
client (RED_WORKER_MESSAGE_CURSOR_DISCONNECT_CLIENT and
RED_WORKER_MESSAGE_DISPLAY_DISCONNECT_CLIENT).
* change some asserts in input channel.
* make main channel disconnect not recursive
* introduce disconnect call back to red_channel_create_parser
The remaining abort is from a double free in the main channel, still can't
find it (doesn't happen when running under valgrind - probably due to the
slowness resulting from that), but is easy to see when running under gdb.
|
| |
|
| |
|
|
|
|
|
|
|
| |
use MainChannel* instead of Channel* for a many functions in main_channel.h
(affects main_channel.c and reds.c).
some one liner fixes are hidden in here too.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Another cleanup patch, no change to behavior (still one client, and it
disconnects previous client if any).
The implementation for multiple client is straightforward: the pipe
remains per (channel,client) pair, so it needs to move from the RedChannel
that to RedChannelClient. Implementation using a single pipe with multiple
consumers (to reflect different latencies) doesn't fit well with pipe rewriting
that is used by the display channel. Additionally this approach is much simpler
to verify. Lastly it doesn't add considerable overhead (but see the display
channel changes in a later patch for a real place to rethink).
This patch is just technical, changing signatures to reflect the first
argument (oop style) so red_channel becomes red_channel_client. Some places
may seem odd but they should be fixed with later comits where the channels
grow to support multiple clients.
Sound (playback/record) channels are the only ones not touched - this is
consistent with previous patches, since they have been left out of the
RedChannel refactoring. That is left as future work. (note that they don't use
a pipe, which was the reason for not refactoring).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This commit adds a RedChannelClient that now owns the stream connection,
but still doesn't own the pipe. There is only a single RCC per RC
right now (and RC still means RedChannel, RedClient will be introduced
later). All internal api changes are in server/red_channel.h, hence
the need to update all channels. red_worker.c is affected the most because
it makes use of direct access to some of RedChannel still.
API changes:
1. red_channel_client_create added.
rec_channel_create -> (red_channel_create, red_channel_client_create)
2. two way connection: rcc->channel, channel->rcc (later channel will
hold a list, and there will be a RedClient to hold the list of channels
per client)
3. seperation of channel disconnect and channel_client_disconnect
TODO:
usbredir added untested.
|
|
|
|
|
|
|
|
|
| |
rename types - we use _proc suffix mostly to indicate function pointer types,
use it for some function pointers that were missing it.
s/channel_handle_migrate_flush_mark/channel_handle_migrate_flush_mark_proc/
s/channel_handle_migrate_data_get_serial/channel_handle_migrate_data_get_serial_proc/
s/channel_handle_migrate_data/channel_handle_migrate_data_proc/
|
| |
|
|
|
|
|
|
|
|
| |
When using config.h, it must be the very first include in all source
files since it contains #define that may change the compilation process
(eg libc structure layout changes when it's used to enable large file
support on 32 bit x86 archs). This commit adds it at the beginning
of all .c and .cpp files
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This reverts commit 5062433d8af45822371b6487a8d7baea23071d18.
red_channel_receive() can call red_channel_destroy() which frees
channel.
The condition bellow is then checked, which can access a freed
channel:
if (event & SPICE_WATCH_EVENT_WRITE || channel->send_data.blocked)
Reverting this commit solves the issue without any apparent
bugs/drawbacks, which kind of clears out the weird TODO.
handle_dev_input: cursor connect
==11826== Invalid read of size 4
==11826== at 0x4C6F83C: red_channel_event (red_channel.c:535)
==11826== by 0x41CB8C: main_loop_wait (vl.c:1365)
==11826== by 0x437CDE: kvm_main_loop (qemu-kvm.c:1589)
==11826== by 0x41FE9A: main (vl.c:1411)
==11826== Address 0x31fb00f0 is 96 bytes inside a block of size 28,648 free'd
==11826== at 0x4A05372: free (vg_replace_malloc.c:366)
==11826== by 0x4C6F536: red_channel_destroy (red_channel.c:453)
==11826== by 0x4C52B5D: inputs_channel_on_incoming_error (inputs_channel.c:449)
==11826== by 0x4C6ED0E: red_channel_peer_on_incoming_error (red_channel.c:215)
==11826== by 0x4C6E731: red_peer_handle_incoming (red_channel.c:87)
==11826== by 0x4C6EA55: red_channel_receive (red_channel.c:154)
==11826== by 0x4C6F82D: red_channel_event (red_channel.c:530)
==11826== by 0x41CB8C: main_loop_wait (vl.c:1365)
==11826== by 0x437CDE: kvm_main_loop (qemu-kvm.c:1589)
==11826== by 0x41FE9A: main (vl.c:1411)
==11826==
https://bugs.freedesktop.org/show_bug.cgi?id=34971
|
| |
|
|
|
|
|
|
|
|
| |
This allows later to have the callback table under RedChannel when
the callbacks actually get used by RedChannelClient. Since the cb's
are identical for different clients of the same channel it makes sense
to store the callback pointers in one place per channel. The rest of
the incoming and outgoing struct just gets moved to RedChannelClient.
|
| |
|
|
|
|
| |
replace channel_release_res in red_worker with red_channel_disconnect.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
This is useful during the channel specific channel_send_pipe_item_proc
callback, it allows altering or reader the header being sent.
|
|
|
|
|
|
| |
Use in main_channel. This is just for backward portability later
when multiple clients are introduced - needs to be considered (which
sockets do we want to export from libspiceserver?)
|
| |
|
|
|
|
|
| |
use in config_socket, this makes the stream internal to the RedChannel
implementation that will change later for multiple client support.
|
|
|
|
|
|
|
|
|
|
| |
Handling done in red_channel instead of per channel, using call backs
for the channel specific part.
Intended to reduce furthur reliance of channels on RedChannel struct.
The commit makes the code harder to understand because of the artificial
get_serial stuff, should later be fixed by having a joint migration
header with the serial (since all channels pass it).
|
|
|
|
|
|
|
| |
For ussage in the send_item callback. It's only valid during this
time anyway (should make it return NULL in other occasions?)
No more direct usage of RedChannel.send_data.marshaller by channels.
|
| |
|
| |
|
|
|
|
| |
ready the way for handling ack messages in RedChannel.
|
| |
|
|
|
|
|
|
|
|
| |
This is stylish change again. We are talking about a RedStream object,
so let's just name the variable "stream" everywhere, to avoid
confusion with a non existent RedPeer object.
https://bugs.freedesktop.org/show_bug.cgi?id=34795
|
|
|
|
| |
https://bugs.freedesktop.org/show_bug.cgi?id=34795
|
|
|
|
|
|
| |
Be carefull removing the watch before, like __release_link
https://bugs.freedesktop.org/show_bug.cgi?id=34795
|
|
|
|
| |
https://bugs.freedesktop.org/show_bug.cgi?id=34795
|
|
|
|
| |
https://bugs.freedesktop.org/show_bug.cgi?id=34795
|
| |
|
| |
|