| Commit message (Collapse) | Author | Age | Files | Lines |
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XMonitor::do_restore (called for example when going out of
fullscreen) restore the screen resolution to its previous state,
but it doesn't take care of repositioning the screen to their
previous position, which is one of the advantages of using randr
1.2.
Since MultyMonScreen::restore handles all of this for us, just call
it to restore the monitor position/resolutions to their previous
settings. Before doing any changes, MultyMonScreen::restore checks
if there's something to do, so calling it once per monitor won't be
an issue, the resolution/position will only be set the first time.
This has the side-effect of fixing bug #693431. This bug occurs when
closing the client after the client went in and out of fullscreen.
MultyMonScreen::~MultyMonScreen calls MultyMonScreen::restore, which
decides to change the screen positions since they were lost when going
to fullscreen because XMonitor::restore didn't restore the positions.
After this change, the positions will be properly restored and
MultyMonScreen::restore won't be needlessly called upon client
shutdown.
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MultyMonScreen::restore changes the X11 Screen resolution, but it
doesn't use MultyMonScreen::set_size. This means
MultyMonScreen::_width and MultyMonScreen::_height don't get
updated to reflect the new resolution settings, which could cause
issues later on. Until now this was safe since the only caller of
MultyMonScreen::restore was MultyMonScreen destructor.
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In a Xinerama setup, when X starts up and creates one of the
secondary screens, first a non-primary surface is created on the
secondary screen, and then the primary surface for this screen is
created.
This causes a crash when the guest uses Xinerama and the client
is attached to the VM before X starts (ie while the guest is
booting).
This happens because DisplayChannel::create_canvas (which is called
when creating a non-primary surface) assumes a screen has already been
set for the DisplayChannel while this only happens upon primary surface
creation. However, it uses the screen for non important stuff, so we
can test if screen() is non NULL before using it. This is what is done
in other parts of this file.
Fixes rhbz #732423
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applicaion => application
Attache => Attach
Detache => Detach
_layes => _layers
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fix for "client: fix endless recursion in rearrange_monitors, RHBZ #692976"
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To be able to enable/disable keyboard leds on X11, we need to query
the X server for which mask correspond to which led (NumLock,
CapsLock). So far this was done using XKeysymToKeycode and iterating
over X modifier mapping.
Xkb provides XkbKeysymToModifiers for this purpose, and since
we're using Xkb anyway, it makes more sense to use it.
At some point, on my Fedora 15 box, XKeysymToKeycode was returning
NoSymbol for CapsLock and NumLock leading to spicec not being able
to change the keyboard leds when qemu tells it to. However, I couldn't
reproduce this when I tried again :-/
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InputsChannel::handle_modifiers converts _modifiers which is a
bitflag of SPICE_KEYBOARD_MODIFIER_FLAGS_* to a Platform::*_MODIFIER
bitflag, which is what Platform::set_keyboard_lock_modifiers expects.
However, it's called with _modifiers, and the bitflag that this
function computes is never used. Pass the computed bitflag to
::set_keyboard_lock_modifiers since _modifiers format is meaningless
for ::set_keyboard_lock_modifiers.
This bug was harmless because the two different set of modifier
flags actually use the same values, so _modifiers and modifiers could
be used interchangeably. However it's more future-proof to use the
right format here.
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Even if VDAgentDisplayConfig::depth will be unused if the
VD_AGENT_DISPLAY_CONFIG_FLAG_SET_COLOR_DEPTH isn't set, it's
better to initialize it anyway to avoid warnings from valgrind.
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3f8d7e59dbd94b1837503f37b5065698df3ffbc7 introduced a regression, after
sending one attach_channels message we never send another one.
Fix by resetting on disconnect.
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Changelog from Arnon Gilboa, patch from me:
Commit eb6f55409412 caused the following regression:
When client runs without the auto-conf or disable-effects options
(either from CLI or controller), which is the case when using Spice
from Admin Portal, the client will unecessarily wait for 30sec before
connecting to a Windows guest with an agent running (this won't happen
with linux guests or without an agent running).
The mentioned patch assumed that on_agent_reply() of
VD_AGENT_DISPLAY_CONFIG will call send_main_attach_channels() and
connect. However, when auto-conf or disable-effects are not used,
on_agent_reply() will ignore the reply and not call
send_main_attach_channels(). Therefore, send_main_attach_channels()
will only be called on agent timeout.
The solution is to activate agent timer only if auto-conf or
disable-effects. Otherwise, simply call send_main_attach_channels().
Fixes rhbz #726441
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When the client connects to a spice VM, if an agent is detected,
there will be a few messages exchanged to exchange capabilities,
display resolutions, ... This exchange has a timeout in case
something goes wrong. However, when it fires, the client dies.
This commit changes this and lets the client connects to the
guest when the timeout happens.
rhbz #673973
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492f7a9b fixed unwanted timeouts during initial client startup,
but it also caused a bad regression when connecting to
RHEL6+agent guests: the SPICE_MSGS_MAIN_ATTACH_CHANNELS message
was sent multiple times, once in RedClient::handle_init, then
once again in RedClient::on_agent_announce_capabilities (which
can even be triggered multiple times). Sending this message multiple
times is a big NO and causes the server to close the client connection,
and the client to die. Add a _msg_attach_message_sent boolean to
make sure we only send this message once.
rhbz #712938
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The endless recursion happens due to Application::prepare_monitors calling RedScreen::resize
calling Application::rearrange_monitors calling Application::prepare_monitors
I changed RedScreen::resize not to call rearrange_monitors. Instead,
the monitor should be configured correctly from Application, before
calling resize.
In addition, I made some cleanups to allow reusing rearrange_monitors code.
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Having a loglevel variable is much more useful if we can actually change
its value without a recompile. Use a SPICEC_LOG_LEVEL environment variable so
we can do this from the spice xpi / activex too (by setting the environment
variable before starting the browser).
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In commit 44073d1b38e2 - client: improve WAN option description
one "," was missing at the end of the line. Since the next argument
was a string too, gcc silently concatenated them, and thanks to C++
polymorphic functions, the compiler didn't complain about the
missing argument, so it went unnoticed.
The effects are pretty bad though, since it prevents spicec from
running because it thinks command line parsing fails.
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Both connect_secure() and connect_unsecure() call connect_to_peer().
Prior to this commit spicec.log reported all connections as unsecure,
as connect_secure() called connect_unsecure() to make the connection.
This fixes RH bug #653545
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If you try to connect to a linux guest with WAN options, SPICE window opens up
and is blank - it then fails with vdagent timeout message. It should give a
warning that this is only applicable for windows guest and still connect to
guest.
It all starts in RedClient::handle_init
This function checks whether we have an agent or not, because if we have an
agent, there will be some kind of handshake to check both sides capabilities
before all the spice channels are created.
When there is no agent running, the startup process goes on with
SPICE_MSGC_MAIN_ATTACH_CHANNELS
When there is a windows agent running, VD_AGENT_ANNOUNCE_CAPABILITIES and
VD_AGENT_DISPLAY_CONFIG messages are sent to the agent, and when processing the
agent answer to the VD_AGENT_DISPLAY_CONFIG message,
SPICE_MSGC_MAIN_ATTACH_CHANNELS will be sent and the startup process will go
on.
However, when there is no agent running but --color-depth was used, handle_init
won't send the SPICE_MSGC_MAIN_ATTACH_CHANNELS message but will wait for the
agent handshake to proceed to its end, which won't happen, so it will timeout
waiting for agent answers.
Similarly, the linux agent handles VD_AGENT_ANNOUNCE_CAPABILITIES messages, but
it doesn't handle VD_AGENT_DISPLAY_CONFIG messages, so we'll never reach the
point where a SPICE_MSGC_MAIN_ATTACH_CHANNELS will be sent.
This commit fixes this in 2 places:
- unconditionnally send SPICE_MSGC_ATTACH_CHANNELS when no agent is running in
handle_init
- send SPICE_MSGC_MAIN_ATTACH_CHANNELS in
RedClient::on_agent_announce_capabilities if the agent doesn't have the
VD_AGENT_CAP_DISPLAY_CONFIG capability
This fixes RH bug #712938
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The WAN options (--color-depth and --disable-effects) need
support from the guest agent to be working. Currently they are
only supported on Windows. While I don't want to explicitly
mention Windows in --help output, we can hint that it won't
work with all guests in --help. This fixes RH bug #712941
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There is a double free in client/x11/platform.cpp.
In get_selection(), in the exit: case with ret_val == -1 and data != NULL,
*data_ret (which is returned to the caller) has already been
assigned "data", so it will be pointing to freed memory when "data" is
XFree'd'. Then in handle_selection_notify, get_selection_free is called on
this pointer, which causes a double free.
When the length of the read data = 0, set the returned value to NULL,
this way subsequent free attempts will be a noop.
Fixes RH bug #710461
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vinfo in x11/platform.cpp is allocated using new[] so it needs to
be freed with delete[]
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These messages allow the guest to send the audio device volume to the
client. It uses an arbitrary scale of 16bits, which works good enough
for now.
Save VolumeState in {Playback,Record}State, so that we can send the
current volume on channel connection.
Note about future improvements:
- add exact dB support
- add client to guest volume change
Updated since v2:
- bumped record and playback interface minor version to allow
conditional compilation
Updated since v1:
- sync record volume on connection too
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After shift+F11, both in Windows 7 and xp clients, WM_KEYUP events were missing for
SHIFT and F11. For F11 it was less important since unpress_all was preformed for all keys.
However, we perform sync for all the keyboard modifiers and the GetKeyboardState returns "down" for shift.
In windows7 client, we sometimes received afterwards a F11 KEYDOWN event repetition, and this caused SHIFT+F11 to be called again.
Not performing hiding of the windows while changing client resolutions, solved the problem of missing events, and I don't see any difference
in how spice looks while toggling to full screen.
Using GetAsyncKeyState, returns "UP" for shift in windows 7, and helps avoid performing shift+f11 again, if there is an F11 repetition
before we receive the KEYUP event for shift.
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Enable image randomized base address, hindering some types of
security attacks by making it more difficult for an attacker
to predict target addresses.
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otherwise x64 is built in root if REDC_BUILD_DIR is not defined
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debug build)
-Release currently doesn't use precompiled headers at all
-Debug is broken since common/*.c files don't include common.h
-PCH can be enabled for all but specifically-chosen c-files
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Video streams from Linux guests are oriented top-down, where gdi_canvas_put_image always
received display context for down-top oriented bitmap. I fixed create_bitmap
to consider the stream orientation.
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eliminating redefinition warning
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disable WarnAsError, due to c/c++ warnings
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in windows, we set PACKAGE_VERSION to the binary version
since we don't have config.h as generated by linux configure
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Fixed since v1:
- don't include C code, rather use the common lib
- add missing spice_openssl_verify_free() call
- keep the extra-parsing of subject for error reporting
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This patch has not been verified with VS/brew. It should be safe
hopefully. Compilation is fine with mingw32/spice-gtk.
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SW_CANVAS_NO_CHUNKS isn't used anywhere but in this file.
SW_CANVAS_CACHE is now defined directly in the files where it's
needed so we no longer need it in the .vcproj file.
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This is more explicit about what it does, and not much longer
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When using config.h, it must be the very first include in all source
files since it contains #define that may change the compilation process
(eg libc structure layout changes when it's used to enable large file
support on 32 bit x86 archs). This commit adds it at the beginning
of all .c and .cpp files
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spice client and spice server shares code from
common/{gdi,gl,sw}_canvas.[ch]. However, while most of the code is
shared, the server code wants a canvas compiled with
SW_CANVAS_IMAGE_CACHE defined while the client code wants a canvas
compiled with SW_CANVAS_CACHE.
The initial autotools refactoring didn't take that into account,
this is now fixed by this commit. After this commit, the canvas
files from common/ are no longer compiled as part of the
libspice-common.la convenience library. Instead, there are "proxy"
canvas source files in client/ and server/ which #include the
appropriate C files after defining the relevant #define for the
binary that is being built.
To prevent misuse of the canvas c files and headers in common/,
SPICE_CANVAS_INTERNAL must be set when including the canvas headers
from common/ or when building the c files from common/ otherwise
the build will error out.
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spice Makefile.am setup is a bit confusing, with source file
names being listed several times in different Makefile.am
(generally, once in EXTRA_DIST and another time in another
Makefile.am in _SOURCES). The client binaries are built
by client/x11/Makefile.am, which means recursing into client,
then into x11 to finally build spicec. This Makefile.am is
also referencing files from common/ and client/, which is
a bit unusual with autotools.
This patch attempts to simplify the build process to get
something more usual from an autotools point of view.
The source from common/ are compiled into a libtool convenience
library, which the server and the client links against which avoids
referencing source files from common/ when building the server and
the client. The client is built in client/Makefile.am and directly
builds files from x11/ windows/ and gui/ if needed (without
recursing in these subdirectories).
This makes the build simpler to understand, and also makes it
possible to list source files once, which avoids potential
make distcheck breakage when adding new files.
There is a regression in this patch with respect to
sw_canvas/gl_canvas/gdi_canvas. They should be built with
different preprocessor #defines resulting in different behaviour
of the canvas for the client and the server. However, this is not
currently the case, both the client and the server will use the same
code for now (which probably means one of them is broken). This will
be fixed in a subsequent commit.
make distcheck passes, but compilation on windows using the
autotools build system hasn't been tested, which means it's likely
to be broken. It shouldn't be too hard ot fix it though, just let
me know of any issues with this.
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