summaryrefslogtreecommitdiffstats
path: root/client/glz_decoder_window.h
Commit message (Collapse)AuthorAgeFilesLines
* Remove trailing blank linesDaniel P. Berrange2012-01-131-1/+0
| | | | Remove any blank lines at the end of all source files
* spicec: Do not try to do accounting of pci memoryHans de Goede2010-10-091-5/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Without this patch spicec reproducely hangs in GlzDecoderWindow::pre_decode_update_window(). When GlzDecoderWindow::will_overflow() returns true, GlzDecoderWindow::pre_decode_update_window(), waits for a call to GlzDecoderWindow::post_decode() to free up some memory This happens even though there still is pci memory available (otherwise the driver would not have been able to send an image to decode in the first place). The GlzDecoderWindow::post_decode() call never happens as the server is waiting for a reply to the decode of the hanging image, causing the client to hang for ever. This patch fixes this by simply removing the "attempted" pci memory accounting. As there is no need for that, as the driver already must keep track of pci memory usage. I've verified that both the old and new Xorg drivers take care of not overusing the pci memory themselves I would expect the same to be true for the windows driver. Note the calculating of the glz_window_size in red_client.cpp cannot be removed as the calculated value is send as part of the SpiceMsgcDisplayInit on connect.
* Relicense everything from GPL to LGPL 2.1+Alexander Larsson2010-04-131-9/+9
|
* fresh startYaniv Kamay2009-10-141-0/+127