| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove any blank lines at the end of all source files
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use std::map instead of a specific template (CHash).
There is no need for special template. Moreover, using
std::map will allow easy iteration over the surfaces.
(cherry picked from commit fcb3b4ce5231218bcf949da4270bd85a2cfb3535 branch 0.8)
Conflicts:
client/display_channel.cpp
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spice client and spice server shares code from
common/{gdi,gl,sw}_canvas.[ch]. However, while most of the code is
shared, the server code wants a canvas compiled with
SW_CANVAS_IMAGE_CACHE defined while the client code wants a canvas
compiled with SW_CANVAS_CACHE.
The initial autotools refactoring didn't take that into account,
this is now fixed by this commit. After this commit, the canvas
files from common/ are no longer compiled as part of the
libspice-common.la convenience library. Instead, there are "proxy"
canvas source files in client/ and server/ which #include the
appropriate C files after defining the relevant #define for the
binary that is being built.
To prevent misuse of the canvas c files and headers in common/,
SPICE_CANVAS_INTERNAL must be set when including the canvas headers
from common/ or when building the c files from common/ otherwise
the build will error out.
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We move all message structs from spice-protocol to spice as
we want to be able to change these as needed internally. The
on-network format is no longer defined by these structures anyway,
but rather by the spice protocol description.
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When a message has been read from the network we now pass it into
the generated demarshaller for the channel. The demarshaller converts
the network data to in-memory structures that is passed on to the
spice internals.
Additionally it also:
* Converts endianness
* Validates sizes of message and any pointers in it
* Localizes offsets (converts them to pointers)
* Checks for zero offsets in messages where they are not supported
Some of this was previously done using custom code in the client, this
is now removed.
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1) add an option to determine if a bitmap can be sent lossy to the client
2) when required, replacing lossy cache items with their correspending
lossless bitmaps
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The command line option is renamed from "cairo" to "sw", and
similarly all filenames and types from Cairo to Sw (and similar).
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Surface creation now specifies the exact format, not only the bit depth
of each surface which is used for rendering.
Additionally we now actually store the surfaces in that format, instead
of converting everything to 32bpp when drawing or e.g. handling palettes.
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Signed-off-by: Izik Eidus <ieidus@redhat.com>
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Instead of having two virtualizations of the canvas we push the
virtualization into the canvas code itself. This not only avoids
the duplication of this code, it also makes the exposed API for the
canvas much smaller (in terms of exported API).
It also lets us use the virtualization to implement basic support
for operations in canvas_base which is then overridden by each canvas
implementation.
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We use a dynamic interface similar to e.g. SpiceImageCache instead
of passing both function and opaque
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pixman_region32_t is an efficient well tested region implementation (its
the one used in X) that we already depend on via pixman and use in
some places. No need to have a custom region implementation.
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This allows us to use the simpler dependency of pixman outside of the
cairo backend, and it later lets us move the cairo backend to using
pixman only.
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Instead of passing a bunch of function pointer and an opaque
pointer we make a real type and add a vtable pointer to it.
This means we can simplify all the canvas constructors, etc.
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I just ran:
find -name "*.[ch]" | xargs sed -i -f ../spice-protocol/includes.sed
find -name "*.cpp" | xargs sed -i -f ../spice-protocol/includes.sed
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This is an automatic change using:
$ find -name "*.[ch]" | xargs ../spice-protocol/rename-identifiers.sh ../spice-protocol/renames
$ find -name "*.cpp" | xargs ../spice-protocol/rename-identifiers.sh ../spice-protocol/renames
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Signed-off-by: Izik Eidus <ieidus@redhat.com>
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