| Commit message (Collapse) | Author | Age | Files | Lines |
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The various Canvas have _max and _base variables which are not
used, better to remove them.
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win64 uses 32 bit long, so we cannot use a long to hold a 64 bit
pointer. Thankfully, there's a [u]intptr_t type available exactly
for these uses.
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use std::map instead of a specific template (CHash).
There is no need for special template. Moreover, using
std::map will allow easy iteration over the surfaces.
(cherry picked from commit fcb3b4ce5231218bcf949da4270bd85a2cfb3535 branch 0.8)
Conflicts:
client/display_channel.cpp
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When using config.h, it must be the very first include in all source
files since it contains #define that may change the compilation process
(eg libc structure layout changes when it's used to enable large file
support on 32 bit x86 archs). This commit adds it at the beginning
of all .c and .cpp files
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When a message has been read from the network we now pass it into
the generated demarshaller for the channel. The demarshaller converts
the network data to in-memory structures that is passed on to the
spice internals.
Additionally it also:
* Converts endianness
* Validates sizes of message and any pointers in it
* Localizes offsets (converts them to pointers)
* Checks for zero offsets in messages where they are not supported
Some of this was previously done using custom code in the client, this
is now removed.
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1) add an option to determine if a bitmap can be sent lossy to the client
2) when required, replacing lossy cache items with their correspending
lossless bitmaps
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Signed-off-by: Izik Eidus <ieidus@redhat.com>
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Instead of having two virtualizations of the canvas we push the
virtualization into the canvas code itself. This not only avoids
the duplication of this code, it also makes the exposed API for the
canvas much smaller (in terms of exported API).
It also lets us use the virtualization to implement basic support
for operations in canvas_base which is then overridden by each canvas
implementation.
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We use a dynamic interface similar to e.g. SpiceImageCache instead
of passing both function and opaque
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Instead of passing a bunch of function pointer and an opaque
pointer we make a real type and add a vtable pointer to it.
This means we can simplify all the canvas constructors, etc.
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This is an automatic change using:
$ find -name "*.[ch]" | xargs ../spice-protocol/rename-identifiers.sh ../spice-protocol/renames
$ find -name "*.cpp" | xargs ../spice-protocol/rename-identifiers.sh ../spice-protocol/renames
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Signed-off-by: Izik Eidus <ieidus@redhat.com>
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