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-rw-r--r--common/lz.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/common/lz.h b/common/lz.h
index 1c80df73..6f796f17 100644
--- a/common/lz.h
+++ b/common/lz.h
@@ -37,7 +37,7 @@ struct LzUsrContext {
TODO : determine size limit for the first segment and each chunk. check validity
of the segment or go to literal copy.
TODO : currently support only rgb images in which width*bytes_per_pixel = stride OR
- paletter images in which stride eqauls the min number of bytes to
+ palette images in which stride equals the min number of bytes to
hold a line. stride is not necessary for now. just for sanity check.
stride should be > 0
*/
@@ -59,9 +59,9 @@ void lz_decode_begin(LzContext *lz, uint8_t *io_ptr, unsigned int num_io_bytes,
to_type = the image output type.
We assume the buffer is consecutive. i.e. width = stride
- Improtant: if the image is plt1/4 and to_type is rgb32, the image
+ Important: if the image is plt1/4 and to_type is rgb32, the image
will decompressed including the last bits in each line. This means buffer should be
- larger than width*height if neede and you shoud use stride to fix it.
+ larger than width*height if needed and you should use stride to fix it.
Note: If the image is down to top, set the stride in the sw surface to negative.
use alloc_lz_image_surface create the surface.
*/