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+/*
+ Copyright (C) 2009 Red Hat, Inc.
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2 of
+ the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef _H_EVENT_SOURCES
+#define _H_EVENT_SOURCES
+
+#include "common.h"
+#include "event_sources_p.h"
+
+class EventSource;
+
+// TODO: the class is not thread safe
+class EventSources: public EventSources_p {
+public:
+ class Trigger;
+ class Socket;
+ class File;
+ class Handle;
+
+ EventSources();
+ virtual ~EventSources();
+
+ void add_trigger(Trigger& trigger);
+ void remove_trigger(Trigger& trigger);
+ void add_socket(Socket& socket);
+ void remove_socket(Socket& socket);
+ void add_file(File& file);
+ void remove_file(File& file);
+ void add_handle(Handle& handle);
+ void remove_handle(Handle& handle);
+
+ /* return true if the events loop should quit */
+ bool wait_events(int timeout_ms = INFINITE);
+};
+
+class EventSource {
+public:
+ virtual ~EventSource() {}
+ virtual void on_event() = 0;
+
+private:
+ virtual void action() {on_event();}
+
+ friend class EventSources;
+};
+
+class EventSources::Trigger: public EventSource, private Trigger_p {
+public:
+ Trigger();
+ virtual ~Trigger();
+ virtual void trigger();
+ virtual void reset();
+
+private:
+ virtual void action();
+
+ friend class EventSources;
+};
+
+class EventSources::Socket: public EventSource {
+protected:
+ virtual int get_socket() = 0;
+
+ friend class EventSources;
+};
+
+
+class EventSources::File: public EventSource {
+protected:
+ virtual int get_fd() = 0;
+
+ friend class EventSources;
+};
+
+class EventSources::Handle: public EventSource, public Handle_p {
+
+ friend class EventSources;
+};
+
+#endif
+