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authorChristophe Fergeau <cfergeau@redhat.com>2011-04-19 23:23:18 +0200
committerChristophe Fergeau <cfergeau@redhat.com>2011-05-02 11:24:44 +0200
commit8a1ceb65faedb182d4e274833d72d0862a46a876 (patch)
treefc363488190b7a5530385c856588e03f25359e9a /common/gl_canvas.h
parentfa6956fff50ced22c20bd7a4f06a8fa00a0cd28c (diff)
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use foo(void) instead of foo() in prototypes
In C, the latter isn't a prototype for a function with no arg, but declares a function with an undefined number of args.
Diffstat (limited to 'common/gl_canvas.h')
-rw-r--r--common/gl_canvas.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/common/gl_canvas.h b/common/gl_canvas.h
index 4a156689..67763791 100644
--- a/common/gl_canvas.h
+++ b/common/gl_canvas.h
@@ -40,7 +40,7 @@ SpiceCanvas *gl_canvas_create(int width, int height, uint32_t format
, SpiceZlibDecoder *zlib_decoder
);
void gl_canvas_set_textures_lost(SpiceCanvas *canvas, int textures_lost);
-void gl_canvas_init();
+void gl_canvas_init(void);
#ifdef __cplusplus
}