summaryrefslogtreecommitdiffstats
path: root/common/gl_canvas.c
diff options
context:
space:
mode:
authorAlexander Larsson <alexl@redhat.com>2010-04-19 16:31:45 +0200
committerAlexander Larsson <alexl@redhat.com>2010-04-23 16:41:42 +0200
commit4f5a09a73d4659e6aaf6537bf9c582df7fe39f00 (patch)
tree611f839c79fffc4583ebd27199d2f7695718777b /common/gl_canvas.c
parent774e5bd36f4fc156dd744a455ff7ddda27441568 (diff)
downloadspice-4f5a09a73d4659e6aaf6537bf9c582df7fe39f00.tar.gz
spice-4f5a09a73d4659e6aaf6537bf9c582df7fe39f00.tar.xz
spice-4f5a09a73d4659e6aaf6537bf9c582df7fe39f00.zip
Make each surface its own depth/format
Surface creation now specifies the exact format, not only the bit depth of each surface which is used for rendering. Additionally we now actually store the surfaces in that format, instead of converting everything to 32bpp when drawing or e.g. handling palettes.
Diffstat (limited to 'common/gl_canvas.c')
-rw-r--r--common/gl_canvas.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/common/gl_canvas.c b/common/gl_canvas.c
index 9b017fa2..63d69779 100644
--- a/common/gl_canvas.c
+++ b/common/gl_canvas.c
@@ -275,7 +275,7 @@ static void set_brush(GLCanvas *canvas, SpiceBrush *brush)
GLCPattern pattern;
pixman_image_t *surface;
- surface = canvas_get_image(&canvas->base, brush->u.pattern.pat);
+ surface = canvas_get_image(&canvas->base, brush->u.pattern.pat, FALSE);
surface_to_image(canvas, surface, &image, 0);
pattern = glc_pattern_create(canvas->glc, -brush->u.pattern.pos.x,
@@ -379,7 +379,7 @@ static void gl_canvas_draw_copy(SpiceCanvas *spice_canvas, SpiceRect *bbox, Spic
set_op(canvas, copy->rop_decriptor);
//todo: optimize get_imag (use ogl conversion + remove unnecessary copy of 32bpp)
- surface = canvas_get_image(&canvas->base, copy->src_bitmap);
+ surface = canvas_get_image(&canvas->base, copy->src_bitmap, FALSE);
surface_to_image(canvas, surface, &image, 0);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, &copy->src_area);
@@ -403,7 +403,7 @@ static void gl_canvas_draw_opaque(SpiceCanvas *spice_canvas, SpiceRect *bbox, Sp
glc_set_op(canvas->glc, (opaque->rop_decriptor & SPICE_ROPD_INVERS_SRC) ? GLC_OP_COPY_INVERTED :
GLC_OP_COPY);
- surface = canvas_get_image(&canvas->base, opaque->src_bitmap);
+ surface = canvas_get_image(&canvas->base, opaque->src_bitmap, FALSE);
surface_to_image(canvas, surface, &image, 0);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, &opaque->src_area);
@@ -430,7 +430,7 @@ static void gl_canvas_draw_alpha_blend(SpiceCanvas *spice_canvas, SpiceRect *bbo
glc_clear_mask(canvas->glc, GLC_MASK_A);
glc_set_op(canvas->glc, GLC_OP_COPY);
- surface = canvas_get_image(&canvas->base, alpha_blend->src_bitmap);
+ surface = canvas_get_image(&canvas->base, alpha_blend->src_bitmap, FALSE);
surface_to_image(canvas, surface, &image, 0);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, &alpha_blend->src_area);
@@ -452,7 +452,7 @@ static void gl_canvas_draw_blend(SpiceCanvas *spice_canvas, SpiceRect *bbox, Spi
set_mask(canvas, &blend->mask, bbox->left, bbox->top);
set_op(canvas, blend->rop_decriptor);
- surface = canvas_get_image(&canvas->base, blend->src_bitmap);
+ surface = canvas_get_image(&canvas->base, blend->src_bitmap, FALSE);
SET_GLC_RECT(&dest, bbox);
SET_GLC_RECT(&src, &blend->src_area);
surface_to_image(canvas, surface, &image, 0);
@@ -475,7 +475,7 @@ static void gl_canvas_draw_transparent(SpiceCanvas *spice_canvas, SpiceRect *bbo
glc_clear_mask(canvas->glc, GLC_MASK_A);
glc_set_op(canvas->glc, GLC_OP_COPY);
- surface = canvas_get_image(&canvas->base, transparent->src_bitmap);
+ surface = canvas_get_image(&canvas->base, transparent->src_bitmap, FALSE);
surface_to_image(canvas, surface, &image, 0);
trans_surf = canvas_surf_to_trans_surf(&image, transparent->true_color);
@@ -554,7 +554,7 @@ static void gl_canvas_draw_rop3(SpiceCanvas *spice_canvas, SpiceRect *bbox, Spic
memcpy(image.pixels, data_opp,
image.stride * pixman_image_get_height(d));
- s = canvas_get_image(&canvas->base, rop3->src_bitmap);
+ s = canvas_get_image(&canvas->base, rop3->src_bitmap, FALSE);
src_stride = pixman_image_get_stride(s);
if (src_stride > 0) {
data_opp = copy_opposite_image(canvas, (uint8_t *)pixman_image_get_data(s),
@@ -581,7 +581,7 @@ static void gl_canvas_draw_rop3(SpiceCanvas *spice_canvas, SpiceRect *bbox, Spic
}
if (rop3->brush.type == SPICE_BRUSH_TYPE_PATTERN) {
- pixman_image_t *p = canvas_get_image(&canvas->base, rop3->brush.u.pattern.pat);
+ pixman_image_t *p = canvas_get_image(&canvas->base, rop3->brush.u.pattern.pat, FALSE);
SpicePoint pat_pos;
pat_pos.x = (bbox->left - rop3->brush.u.pattern.pos.x) % pixman_image_get_width(p);