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authorAlexander Larsson <alexl@redhat.com>2010-04-19 16:19:43 +0200
committerAlexander Larsson <alexl@redhat.com>2010-04-23 16:36:35 +0200
commit98d91203c5d2f6f7249f38941466857b6a566f5d (patch)
treecdc2b54152f0be3d668ed49b903a35886fcc1c99 /client/red_pixmap_gl.h
parent619c37af17406f77c7cb76f3b72bbfc268383d91 (diff)
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Make client canvas and pixmaps handle more formats and simplify
We now support 16bit format pixmaps as well as the old ones. Including both 555 and 565 modes. We drop the palette argument for pixmap construction as it was only used for black/white anyway. Canvas creation is simplified so that there is no separate set_mode state. Canvases are already created in the right mode and never change.
Diffstat (limited to 'client/red_pixmap_gl.h')
-rw-r--r--client/red_pixmap_gl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/client/red_pixmap_gl.h b/client/red_pixmap_gl.h
index f322d52c..f7a14af9 100644
--- a/client/red_pixmap_gl.h
+++ b/client/red_pixmap_gl.h
@@ -29,7 +29,7 @@ enum RenderType {
class RedPixmapGL: public RedPixmap {
public:
RedPixmapGL(int width, int height, Format format, bool top_bottom,
- rgb32_t *pallete, RedWindow *win, RenderType rendertype);
+ RedWindow *win, RenderType rendertype);
void textures_lost();
void touch_context();