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author | Yaniv Kamay <ykamay@redhat.com> | 2009-09-19 21:25:46 +0300 |
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committer | Yaniv Kamay <ykamay@redhat.com> | 2009-10-14 15:06:41 +0200 |
commit | c1b79eb035fa158fb2ac3bc8e559809611070016 (patch) | |
tree | 3348dd749a700dedf87c9b16fe8be77c62928df8 /client/red_gl_canvas.cpp | |
download | spice-c1b79eb035fa158fb2ac3bc8e559809611070016.tar.gz spice-c1b79eb035fa158fb2ac3bc8e559809611070016.tar.xz spice-c1b79eb035fa158fb2ac3bc8e559809611070016.zip |
fresh start
Diffstat (limited to 'client/red_gl_canvas.cpp')
-rw-r--r-- | client/red_gl_canvas.cpp | 219 |
1 files changed, 219 insertions, 0 deletions
diff --git a/client/red_gl_canvas.cpp b/client/red_gl_canvas.cpp new file mode 100644 index 00000000..168734ca --- /dev/null +++ b/client/red_gl_canvas.cpp @@ -0,0 +1,219 @@ +/* + Copyright (C) 2009 Red Hat, Inc. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of + the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "common.h" +#include <stdint.h> +#include "red_gl_canvas.h" +#include "utils.h" +#include "debug.h" +#include "region.h" +#include "red_pixmap_gl.h" +#include <GL/glx.h> + +GCanvas::GCanvas(PixmapCache& pixmap_cache, PaletteCache& palette_cache, + GlzDecoderWindow &glz_decoder_window) + : Canvas(pixmap_cache, palette_cache, glz_decoder_window) + , _canvas (NULL) + , _pixmap (0) + , _textures_lost (false) +{ +} + +GCanvas::~GCanvas() +{ + destroy(); +} + +void GCanvas::destroy() +{ + if (_canvas) { + gl_canvas_destroy(_canvas, _textures_lost); + _canvas = NULL; + } + destroy_pixmap(); +} + +void GCanvas::clear() +{ + if (_canvas) { + gl_canvas_clear(_canvas); + } +} + +void GCanvas::destroy_pixmap() +{ + delete _pixmap; + _pixmap = NULL; +} + +void GCanvas::create_pixmap(int width, int height, RedWindow *win, + RenderType rendertype) +{ + _pixmap = new RedPixmapGL(width, height, RedPixmap::RGB32, true, NULL, + win, rendertype); +} + +void GCanvas::copy_pixels(const QRegion& region, RedDrawable& dest_dc) +{ + for (int i = 0; i < (int)region.num_rects; i++) { + Rect* r = ®ion.rects[i]; + dest_dc.copy_pixels(*_pixmap, r->left, r->top, *r); + } +} + +void GCanvas::copy_pixels(const QRegion& region, RedDrawable* dest_dc, const PixmapHeader* pixmap) +{ + copy_pixels(region, *dest_dc); +} + +void GCanvas::set_mode(int width, int height, int depth, RedWindow *win, + RenderType rendertype) +{ + destroy(); + + create_pixmap(width, height, win, rendertype); + if (!(_canvas = gl_canvas_create(NULL, width, height, depth, + &pixmap_cache(), + bits_cache_put, + bits_cache_get, + &palette_cache(), + palette_cache_put, + palette_cache_get, + palette_cache_release, + &glz_decoder(), + glz_decode))) { + THROW("create canvas failed"); + } +} + +void GCanvas::set_access_params(ADDRESS delta, unsigned long base, unsigned long max) +{ + gl_canvas_set_access_params(_canvas, delta, base, max); +} + +void GCanvas::draw_fill(Rect *bbox, Clip *clip, Fill *fill) +{ + gl_canvas_draw_fill(_canvas, bbox, clip, fill); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_text(Rect *bbox, Clip *clip, Text *text) +{ + gl_canvas_draw_text(_canvas, bbox, clip, text); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_opaque(Rect *bbox, Clip *clip, Opaque *opaque) +{ + gl_canvas_draw_opaque(_canvas, bbox, clip, opaque); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_copy(Rect *bbox, Clip *clip, Copy *copy) +{ + gl_canvas_draw_copy(_canvas, bbox, clip, copy); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_transparent(Rect *bbox, Clip *clip, Transparent* transparent) +{ + gl_canvas_draw_transparent(_canvas, bbox, clip, transparent); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_alpha_blend(Rect *bbox, Clip *clip, AlphaBlnd* alpha_blend) +{ + gl_canvas_draw_alpha_blend(_canvas, bbox, clip, alpha_blend); + _pixmap->update_texture(bbox); +} + +void GCanvas::copy_bits(Rect *bbox, Clip *clip, Point *src_pos) +{ + gl_canvas_copy_pixels(_canvas, bbox, clip, src_pos); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_blend(Rect *bbox, Clip *clip, Blend *blend) +{ + gl_canvas_draw_blend(_canvas, bbox, clip, blend); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_blackness(Rect *bbox, Clip *clip, Blackness *blackness) +{ + gl_canvas_draw_blackness(_canvas, bbox, clip, blackness); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_whiteness(Rect *bbox, Clip *clip, Whiteness *whiteness) +{ + gl_canvas_draw_whiteness(_canvas, bbox, clip, whiteness); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_invers(Rect *bbox, Clip *clip, Invers *invers) +{ + gl_canvas_draw_invers(_canvas, bbox, clip, invers); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_rop3(Rect *bbox, Clip *clip, Rop3 *rop3) +{ + gl_canvas_draw_rop3(_canvas, bbox, clip, rop3); + _pixmap->update_texture(bbox); +} + +void GCanvas::draw_stroke(Rect *bbox, Clip *clip, Stroke *stroke) +{ + gl_canvas_draw_stroke(_canvas, bbox, clip, stroke); + _pixmap->update_texture(bbox); +} + +void GCanvas::put_image(const PixmapHeader& image, const Rect& dest, + const QRegion* clip) +{ + gl_canvas_put_image(_canvas, &dest, image.data, image.width, image.height, + image.stride, clip); + _pixmap->update_texture(&dest); +} + +CanvasType GCanvas::get_pixmap_type() +{ + return CANVAS_TYPE_GL; +} + +void GCanvas::textures_lost() +{ + _textures_lost = true; + _pixmap->textures_lost(); +} + +void GCanvas::touch_context() +{ + _pixmap->touch_context(); +} + +void GCanvas::pre_gl_copy() +{ + _pixmap->pre_copy(); +} + +void GCanvas::post_gl_copy() +{ + _pixmap->past_copy(); +} + |