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authorYaniv Kamay <ykamay@redhat.com>2009-09-19 21:25:46 +0300
committerYaniv Kamay <ykamay@redhat.com>2009-10-14 15:06:41 +0200
commitc1b79eb035fa158fb2ac3bc8e559809611070016 (patch)
tree3348dd749a700dedf87c9b16fe8be77c62928df8 /client/red_gl_canvas.cpp
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Diffstat (limited to 'client/red_gl_canvas.cpp')
-rw-r--r--client/red_gl_canvas.cpp219
1 files changed, 219 insertions, 0 deletions
diff --git a/client/red_gl_canvas.cpp b/client/red_gl_canvas.cpp
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+++ b/client/red_gl_canvas.cpp
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+/*
+ Copyright (C) 2009 Red Hat, Inc.
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2 of
+ the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "common.h"
+#include <stdint.h>
+#include "red_gl_canvas.h"
+#include "utils.h"
+#include "debug.h"
+#include "region.h"
+#include "red_pixmap_gl.h"
+#include <GL/glx.h>
+
+GCanvas::GCanvas(PixmapCache& pixmap_cache, PaletteCache& palette_cache,
+ GlzDecoderWindow &glz_decoder_window)
+ : Canvas(pixmap_cache, palette_cache, glz_decoder_window)
+ , _canvas (NULL)
+ , _pixmap (0)
+ , _textures_lost (false)
+{
+}
+
+GCanvas::~GCanvas()
+{
+ destroy();
+}
+
+void GCanvas::destroy()
+{
+ if (_canvas) {
+ gl_canvas_destroy(_canvas, _textures_lost);
+ _canvas = NULL;
+ }
+ destroy_pixmap();
+}
+
+void GCanvas::clear()
+{
+ if (_canvas) {
+ gl_canvas_clear(_canvas);
+ }
+}
+
+void GCanvas::destroy_pixmap()
+{
+ delete _pixmap;
+ _pixmap = NULL;
+}
+
+void GCanvas::create_pixmap(int width, int height, RedWindow *win,
+ RenderType rendertype)
+{
+ _pixmap = new RedPixmapGL(width, height, RedPixmap::RGB32, true, NULL,
+ win, rendertype);
+}
+
+void GCanvas::copy_pixels(const QRegion& region, RedDrawable& dest_dc)
+{
+ for (int i = 0; i < (int)region.num_rects; i++) {
+ Rect* r = &region.rects[i];
+ dest_dc.copy_pixels(*_pixmap, r->left, r->top, *r);
+ }
+}
+
+void GCanvas::copy_pixels(const QRegion& region, RedDrawable* dest_dc, const PixmapHeader* pixmap)
+{
+ copy_pixels(region, *dest_dc);
+}
+
+void GCanvas::set_mode(int width, int height, int depth, RedWindow *win,
+ RenderType rendertype)
+{
+ destroy();
+
+ create_pixmap(width, height, win, rendertype);
+ if (!(_canvas = gl_canvas_create(NULL, width, height, depth,
+ &pixmap_cache(),
+ bits_cache_put,
+ bits_cache_get,
+ &palette_cache(),
+ palette_cache_put,
+ palette_cache_get,
+ palette_cache_release,
+ &glz_decoder(),
+ glz_decode))) {
+ THROW("create canvas failed");
+ }
+}
+
+void GCanvas::set_access_params(ADDRESS delta, unsigned long base, unsigned long max)
+{
+ gl_canvas_set_access_params(_canvas, delta, base, max);
+}
+
+void GCanvas::draw_fill(Rect *bbox, Clip *clip, Fill *fill)
+{
+ gl_canvas_draw_fill(_canvas, bbox, clip, fill);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_text(Rect *bbox, Clip *clip, Text *text)
+{
+ gl_canvas_draw_text(_canvas, bbox, clip, text);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_opaque(Rect *bbox, Clip *clip, Opaque *opaque)
+{
+ gl_canvas_draw_opaque(_canvas, bbox, clip, opaque);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_copy(Rect *bbox, Clip *clip, Copy *copy)
+{
+ gl_canvas_draw_copy(_canvas, bbox, clip, copy);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_transparent(Rect *bbox, Clip *clip, Transparent* transparent)
+{
+ gl_canvas_draw_transparent(_canvas, bbox, clip, transparent);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_alpha_blend(Rect *bbox, Clip *clip, AlphaBlnd* alpha_blend)
+{
+ gl_canvas_draw_alpha_blend(_canvas, bbox, clip, alpha_blend);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::copy_bits(Rect *bbox, Clip *clip, Point *src_pos)
+{
+ gl_canvas_copy_pixels(_canvas, bbox, clip, src_pos);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_blend(Rect *bbox, Clip *clip, Blend *blend)
+{
+ gl_canvas_draw_blend(_canvas, bbox, clip, blend);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_blackness(Rect *bbox, Clip *clip, Blackness *blackness)
+{
+ gl_canvas_draw_blackness(_canvas, bbox, clip, blackness);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_whiteness(Rect *bbox, Clip *clip, Whiteness *whiteness)
+{
+ gl_canvas_draw_whiteness(_canvas, bbox, clip, whiteness);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_invers(Rect *bbox, Clip *clip, Invers *invers)
+{
+ gl_canvas_draw_invers(_canvas, bbox, clip, invers);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_rop3(Rect *bbox, Clip *clip, Rop3 *rop3)
+{
+ gl_canvas_draw_rop3(_canvas, bbox, clip, rop3);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::draw_stroke(Rect *bbox, Clip *clip, Stroke *stroke)
+{
+ gl_canvas_draw_stroke(_canvas, bbox, clip, stroke);
+ _pixmap->update_texture(bbox);
+}
+
+void GCanvas::put_image(const PixmapHeader& image, const Rect& dest,
+ const QRegion* clip)
+{
+ gl_canvas_put_image(_canvas, &dest, image.data, image.width, image.height,
+ image.stride, clip);
+ _pixmap->update_texture(&dest);
+}
+
+CanvasType GCanvas::get_pixmap_type()
+{
+ return CANVAS_TYPE_GL;
+}
+
+void GCanvas::textures_lost()
+{
+ _textures_lost = true;
+ _pixmap->textures_lost();
+}
+
+void GCanvas::touch_context()
+{
+ _pixmap->touch_context();
+}
+
+void GCanvas::pre_gl_copy()
+{
+ _pixmap->pre_copy();
+}
+
+void GCanvas::post_gl_copy()
+{
+ _pixmap->past_copy();
+}
+