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authorYaniv Kamay <ykamay@redhat.com>2009-12-28 00:31:35 +0200
committerYaniv Kamay <ykamay@redhat.com>2009-12-28 12:37:01 +0200
commitce480b07335d8f7d380ac302a1a6422c4fa3742b (patch)
treec60f73f0887ee0e66a11cc6d3fd723427eb19c99 /client/gui/softrenderer.cpp
parent2dbaf8c00c28770e48cbfc6ab3300000118d22ec (diff)
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client: add soft renderer and cegui
Diffstat (limited to 'client/gui/softrenderer.cpp')
-rw-r--r--client/gui/softrenderer.cpp372
1 files changed, 372 insertions, 0 deletions
diff --git a/client/gui/softrenderer.cpp b/client/gui/softrenderer.cpp
new file mode 100644
index 00000000..9e08f7a5
--- /dev/null
+++ b/client/gui/softrenderer.cpp
@@ -0,0 +1,372 @@
+#include "common.h"
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+#include "utils.h"
+#include "debug.h"
+
+#include "softrenderer.h"
+#include "softtexture.h"
+
+#include "CEGUIExceptions.h"
+#include "CEGUIImageCodec.h"
+#include "CEGUIDynamicModule.h"
+#include "CEGUIEventArgs.h"
+
+#define S_(X) #X
+#define STRINGIZE(X) S_(X)
+
+namespace CEGUI {
+
+SoftRenderer::SoftRenderer(uint8_t* surface, uint width, uint height, uint stride,
+ ImageCodec* codec)
+ : _surface (surface)
+ , _width (width)
+ , _height (height)
+ , _image_codec (codec)
+ , _image_codec_module (NULL)
+ , _queueing(true)
+{
+ assert(stride == _width * 4); //for now
+ if (!_image_codec) {
+ setupImageCodec();
+ }
+}
+
+SoftRenderer::~SoftRenderer()
+{
+ destroyAllTextures();
+ cleanupImageCodec();
+}
+
+
+void SoftRenderer::reset_surface(uint8_t* surface, uint width, uint height, uint stride)
+{
+ assert(stride == width * 4); //for now
+ _surface = surface;
+ _width = width;
+ _height = height;
+
+ EventArgs args;
+ fireEvent(EventDisplaySizeChanged, args, EventNamespace);
+}
+
+#if defined(CEGUI_STATIC)
+extern "C" CEGUI::ImageCodec* createImageCodec(void);
+extern "C" void destroyImageCodec(CEGUI::ImageCodec*);
+#endif
+
+void SoftRenderer::setupImageCodec()
+{
+#if defined(CEGUI_STATIC)
+ _destroy_image_codec = destroyImageCodec;
+ _image_codec = createImageCodec();
+#else
+ String _default_codec_name(STRINGIZE(TGAImageCodec/*CEGUI_DEFAULT_IMAGE_CODEC*/));
+ DynamicModule* module = NULL;
+ try {
+ DynamicModule* module = new DynamicModule(String("CEGUI") + _default_codec_name);
+
+ _destroy_image_codec = (void(*)(ImageCodec*))module->getSymbolAddress("destroyImageCodec");
+ if (!_destroy_image_codec) {
+ throw GenericException("Missing destroyImageCodec symbol");
+ }
+
+ ImageCodec* (*create_f)(void);
+ create_f = (ImageCodec* (*)(void))module->getSymbolAddress("createImageCodec");
+ if (!create_f) {
+ throw GenericException("Missing createImageCodec symbol");
+ }
+ _image_codec = create_f();
+ } catch (...) {
+ delete module;
+ throw;
+ }
+ _image_codec_module = module;
+#endif
+}
+
+
+void SoftRenderer::cleanupImageCodec()
+{
+ _destroy_image_codec(_image_codec);
+ delete _image_codec_module;
+}
+
+
+static inline uint8_t calac_pixel(uint64_t c1, uint64_t c2, uint64_t c3, uint64_t a_mul)
+{
+ //(c' * c" * a' * a" + c"' * 255 ^ 3 - c"' * a' * a" * 255) / 255^4
+
+ return uint8_t((c1 * c2 * a_mul + c3 * 255 * 255 * 255 - c3 * a_mul * 255) / (255 * 255 * 255));
+}
+
+inline void SoftRenderer::componnentAtPoint(int x_pos, int y_pos,
+ int top_left, int top_right,
+ int bottom_left, int bottom_right,
+ uint64_t& comp)
+{
+ int a = top_left + (((x_pos * (top_right - top_left)) + (1 << 15)) >> 16);
+ int b = bottom_left + (((x_pos * (bottom_right - bottom_left)) + (1 << 15)) >> 16);
+ comp = a + (((b - a) * y_pos + (1 << 15)) >> 16);
+}
+
+void SoftRenderer::colourAtPoint(int x, int x_max, int y, int y_max,
+ const ColourIRect& colours,
+ uint64_t& r, uint64_t& g,
+ uint64_t& b, uint64_t& a)
+{
+ int x_pos = (x << 16) / x_max;
+ int y_pos = (y << 16) / y_max;
+
+
+ componnentAtPoint(x_pos, y_pos, colours.top_left.r, colours.top_right.r,
+ colours.bottom_left.r, colours.bottom_right.r, r);
+ componnentAtPoint(x_pos, y_pos, colours.top_left.g, colours.top_right.g,
+ colours.bottom_left.g, colours.bottom_right.g, g);
+ componnentAtPoint(x_pos, y_pos, colours.top_left.b, colours.top_right.b,
+ colours.bottom_left.b, colours.bottom_right.b, b);
+ componnentAtPoint(x_pos, y_pos, colours.top_left.a, colours.top_right.a,
+ colours.bottom_left.a, colours.bottom_right.a, a);
+}
+
+void SoftRenderer::renderQuadWithColourRect(const QuadInfo& quad)
+{
+ uint32_t* src = quad.tex->_surf + quad.tex_src.top * (int)quad.tex->getWidth();
+ src += quad.tex_src.left;
+
+
+ int src_width = quad.tex_src.right - quad.tex_src.left;
+ int src_height = quad.tex_src.bottom - quad.tex_src.top;
+
+ int dest_width = quad.dest.right - quad.dest.left;
+ int dest_height = quad.dest.bottom - quad.dest.top;
+
+
+ uint32_t x_scale = (src_width << 16) / dest_width;
+ uint32_t y_scale = (src_height << 16) / dest_height;
+
+ uint32_t* line = (uint32_t*)_surface + quad.dest.top * _width;
+ line += quad.dest.left;
+
+ for (int i = 0; i < dest_height; line += _width, i++) {
+ uint32_t* pix = line;
+ uint32_t* src_line = src + (((i * y_scale) + (1 << 15)) >> 16) * (int)quad.tex->getWidth();
+
+ for (int j = 0; j < dest_width; pix++, j++) {
+ uint64_t r;
+ uint64_t g;
+ uint64_t b;
+ uint64_t a;
+
+ colourAtPoint(j, dest_width, i, dest_height, quad.colors, r, g, b, a);
+
+ uint8_t* tex_pix = (uint8_t*)&src_line[(((j * x_scale)+ (1 << 15)) >> 16)];
+ uint64_t a_mul = a * tex_pix[3];
+
+ ((uint8_t *)pix)[0] = calac_pixel(tex_pix[0], b, ((uint8_t *)pix)[0], a_mul);
+ ((uint8_t *)pix)[1] = calac_pixel(tex_pix[1], g, ((uint8_t *)pix)[1], a_mul);
+ ((uint8_t *)pix)[2] = calac_pixel(tex_pix[2], r, ((uint8_t *)pix)[2], a_mul);
+ }
+ }
+}
+
+void SoftRenderer::renderQuad(const QuadInfo& quad)
+{
+ if (!quad.colors.top_left.isSameColour(quad.colors.top_right) ||
+ !quad.colors.top_left.isSameColour(quad.colors.bottom_left) ||
+ !quad.colors.top_left.isSameColour(quad.colors.bottom_right)) {
+ renderQuadWithColourRect(quad);
+ return;
+ }
+
+
+ uint32_t* src = quad.tex->_surf + quad.tex_src.top * (int)quad.tex->getWidth();
+ src += quad.tex_src.left;
+
+
+ int src_width = quad.tex_src.right - quad.tex_src.left;
+ int src_height = quad.tex_src.bottom - quad.tex_src.top;
+
+ int dest_width = quad.dest.right - quad.dest.left;
+ int dest_height = quad.dest.bottom - quad.dest.top;
+
+
+ uint32_t x_scale = (src_width << 16) / dest_width;
+ uint32_t y_scale = (src_height << 16) / dest_height;
+
+ uint32_t* line = (uint32_t*)_surface + quad.dest.top * _width;
+ line += quad.dest.left;
+
+ uint64_t r = quad.colors.top_left.r;
+ uint64_t g = quad.colors.top_left.g;
+ uint64_t b = quad.colors.top_left.b;
+ uint64_t a = quad.colors.top_left.a;
+
+ for (int i = 0; i < dest_height; line += _width, i++) {
+ uint32_t* pix = line;
+ uint32_t* src_line = src + (((i * y_scale) + (1 << 15)) >> 16) * (int)quad.tex->getWidth();
+
+ for (int j = 0; j < dest_width; pix++, j++) {
+ uint8_t* tex_pix = (uint8_t*)&src_line[(((j * x_scale)+ (1 << 15)) >> 16)];
+ uint64_t a_mul = a * tex_pix[3];
+
+ ((uint8_t *)pix)[0] = calac_pixel(tex_pix[0], b, ((uint8_t *)pix)[0], a_mul);
+ ((uint8_t *)pix)[1] = calac_pixel(tex_pix[1], g, ((uint8_t *)pix)[1], a_mul);
+ ((uint8_t *)pix)[2] = calac_pixel(tex_pix[2], r, ((uint8_t *)pix)[2], a_mul);
+ }
+ }
+}
+
+inline void SoftRenderer::setRGB(ColourI& dest, const colour& src)
+{
+ dest.r = uint8_t(src.getRed()* 255);
+ dest.g = uint8_t(src.getGreen() * 255);
+ dest.b = uint8_t(src.getBlue() * 255);
+ dest.a = uint8_t(src.getAlpha() * 255);
+}
+
+void SoftRenderer::addQuad(const Rect& dest_rect, float z, const Texture* texture,
+ const Rect& texture_rect, const ColourRect& colours,
+ QuadSplitMode quad_split_mode)
+{
+ if (dest_rect.d_right <= dest_rect.d_left || dest_rect.d_bottom <= dest_rect.d_top) {
+ return;
+ }
+
+ if (texture_rect.d_right <= texture_rect.d_left ||
+ texture_rect.d_bottom <= texture_rect.d_top) {
+ return;
+ }
+
+ QuadInfo quad;
+ quad.dest.top = (int)dest_rect.d_top;
+ quad.dest.left = (int)dest_rect.d_left;
+ quad.dest.bottom = (int)dest_rect.d_bottom;
+ quad.dest.right = (int)dest_rect.d_right;
+
+ quad.tex = (const SoftTexture*)texture;
+
+ quad.tex_src.top = int(texture_rect.d_top * texture->getHeight());
+ quad.tex_src.bottom = int(texture_rect.d_bottom * texture->getHeight());
+ quad.tex_src.left = int(texture_rect.d_left * texture->getWidth());
+ quad.tex_src.right = int(texture_rect.d_right * texture->getWidth());
+
+ setRGB(quad.colors.top_left, colours.d_top_left);
+ setRGB(quad.colors.top_right, colours.d_top_right);
+ setRGB(quad.colors.bottom_left, colours.d_bottom_left);
+ setRGB(quad.colors.bottom_right, colours.d_bottom_right);
+
+ quad.z = z;
+
+ if (!_queueing) {
+ renderQuad(quad);
+ return;
+ }
+
+ _queue.insert(quad);
+}
+
+void SoftRenderer::doRender()
+{
+ QuadQueue::iterator iter = _queue.begin();
+
+ for (; iter != _queue.end(); ++iter) {
+ renderQuad(*iter);
+ }
+}
+
+void SoftRenderer::clearRenderList()
+{
+ _queue.clear();
+}
+
+void SoftRenderer::setQueueingEnabled(bool val)
+{
+ _queueing = val;
+}
+
+bool SoftRenderer::isQueueingEnabled() const
+{
+ return _queueing;
+}
+
+Texture* SoftRenderer::createTexture()
+{
+ SoftTexture* texture = new SoftTexture(this);
+ _textures.push_back(texture);
+ return texture;
+}
+
+Texture* SoftRenderer::createTexture(const String& filename,
+ const String& resourceGroup)
+{
+ SoftTexture* texture = new SoftTexture(this, filename, resourceGroup);
+ _textures.push_back(texture);
+ return texture;
+}
+
+Texture* SoftRenderer::createTexture(float size)
+{
+ SoftTexture* texture = new SoftTexture(this, (uint)size);
+ _textures.push_back(texture);
+ return texture;
+}
+
+void SoftRenderer::destroyTexture(Texture* texture)
+{
+ if (!texture) {
+ return;
+ }
+ SoftTexture* soft_texture = (SoftTexture*)texture;
+ _textures.remove(soft_texture);
+ delete soft_texture;
+}
+
+void SoftRenderer::destroyAllTextures()
+{
+ while (!_textures.empty()) {
+ SoftTexture* texture = *_textures.begin();
+ _textures.pop_front();
+ delete texture;
+ }
+}
+
+uint SoftRenderer::getMaxTextureSize() const
+{
+ return 1 << 16;
+}
+
+float SoftRenderer::getWidth() const
+{
+ return (float)_width;
+}
+
+float SoftRenderer::getHeight() const
+{
+ return (float)_height;
+}
+
+Size SoftRenderer::getSize() const
+{
+ return Size((float)_width, (float)_height);
+}
+
+Rect SoftRenderer::getRect() const
+{
+ return Rect(0, 0, (float)_width, (float)_height);
+}
+
+uint SoftRenderer::getHorzScreenDPI() const
+{
+ return 96;
+}
+
+uint SoftRenderer::getVertScreenDPI() const
+{
+ return 96;
+}
+
+}
+
+