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author | Alexander Larsson <alexl@redhat.com> | 2010-04-21 12:34:08 +0200 |
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committer | Alexander Larsson <alexl@redhat.com> | 2010-04-23 16:36:35 +0200 |
commit | ecc51c6478f7bd379598021c2507f5cf13b21366 (patch) | |
tree | e1339856e7acda46d4977df08c45009c61711bdd /client/glz_decoder_window.h | |
parent | 1efe358a05661054eac79dfdb88a55982de10760 (diff) | |
download | spice-ecc51c6478f7bd379598021c2507f5cf13b21366.tar.gz spice-ecc51c6478f7bd379598021c2507f5cf13b21366.tar.xz spice-ecc51c6478f7bd379598021c2507f5cf13b21366.zip |
Create screen composit area in same format as window
This way we don't have to convert when drawing to it, or drawing it to
the dc.
Diffstat (limited to 'client/glz_decoder_window.h')
0 files changed, 0 insertions, 0 deletions