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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*/
/** BEGIN COPYRIGHT BLOCK
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*
* Copyright (C) 2007 Red Hat, Inc.
* All rights reserved.
* END COPYRIGHT BLOCK **/
#ifndef __SERVER_SOCKET_H
#define __SERVER_SOCKET_H
#ifdef HAVE_CONFIG_H
#ifndef AUTOTOOLS_CONFIG_H
#define AUTOTOOLS_CONFIG_H
/* Eliminate warnings when using Autotools */
#undef PACKAGE_BUGREPORT
#undef PACKAGE_NAME
#undef PACKAGE_STRING
#undef PACKAGE_TARNAME
#undef PACKAGE_VERSION
#include <config.h>
#endif /* AUTOTOOLS_CONFIG_H */
#endif /* HAVE_CONFIG_H */
/**
* ServerSocket.h 1.000 06/12/2002
*
* A NSPR implementation of ServerSocket
*
* @author Surendra Rajam
* @version 1.000, 06/12/2002
*/
class EXPORT_DECL ServerSocket {
public:
/**
* Constructor - Creates a new TCP socket
*
* @param host host name / ip
* @param port a listen port
*/
ServerSocket(const char* host, int port);
/**
* Constructor - Creates a new TCP socket
*
* @param port a listen port
*/
ServerSocket(int port);
/**
* Desstructor
*/
virtual ~ServerSocket();
public:
/**
* Binds the socket to the specified port and starts listening for
* connections. The first connection is accepted from the queue of
* pending connections and creates a new socket for the newly accepted
* connection. The accept is blocked with no time out in its own thread.
*
* @return a new socket for the newly accepted connection
*/
virtual Socket* Accept();
/**
* Closes the server socket
*/
virtual void Shutdown();
protected:
/**
* Internal method to call accept. Sub classes should override this
* to provide their own implementation for returned sockets.
*
* @return a newly accepted socket
*/
virtual Socket* InternalAccept(PRFileDesc* fd);
protected:
bool m_initialized;
private:
PRFileDesc* m_fd;
PRNetAddr m_addr;
char* m_host;
int m_port;
int m_backlog;
};
#endif // __SERVER_SOCKET_H
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