/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /** BEGIN COPYRIGHT BLOCK * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA * * Copyright (C) 2007 Red Hat, Inc. * All rights reserved. * END COPYRIGHT BLOCK **/ #ifndef __SERVER_CONNECTION_H #define __SERVER_CONNECTION_H #ifdef HAVE_CONFIG_H #ifndef AUTOTOOLS_CONFIG_H #define AUTOTOOLS_CONFIG_H /* Eliminate warnings when using Autotools */ #undef PACKAGE_BUGREPORT #undef PACKAGE_NAME #undef PACKAGE_STRING #undef PACKAGE_TARNAME #undef PACKAGE_VERSION #include #endif /* AUTOTOOLS_CONFIG_H */ #endif /* HAVE_CONFIG_H */ /** * ServerConnection.h 1.000 06/12/2002 * * This class handles server side connections. The accept happens on * a separate thread and newly accepted connection are polled for * read ready state. Once data is available on one or more connections * the listeners are notified about it. * * @author Surendra Rajam * @version 1.000, 06/12/2002 */ class EXPORT_DECL ServerConnection { friend class PollThread; friend class AcceptThread; public: /** * Constructor */ ServerConnection(); /** * Destructor */ virtual ~ServerConnection(); public: /** * Registers a listener interface to notify on the connections * * @param listener listener object * @return 0 on success, negative error code otherwise */ int RegisterListener(ConnectionListener* listener); /** * Listens for connections on a specified socket * * @param host host name / ip * @param port listen port * @return 0 on success, negative error code otherwise */ int Start(char* host, int port); /** * Listens for connections on a specified socket for SSL connections * * @param host host name / ip * @param port listen port * @param nickename name of the server cert * @param password password for DB * @param requestCert request client certficate for authentication * @return 0 on success, negative error code otherwise */ int Start( char* host, int port, const char* nickname, int requestcert); /** * Closes the server connection * * @return 0 on success, negative error code otherwise */ int Shutdown(); /** * Releases the connection to the read pool. * * @param conn a connection object */ void PollRead(Connection* conn); /** * Releases the connection to the write pool. * * @param conn a connection object */ void Release(Connection* conn); /** * Gets a connection from the write pool. This connection should be * returned to the pool after writing. * * @return 0 on success, negative error code otherwise */ Connection* GetConnection(); /** * Returns the number of connections * * @return number of connections */ int GetCount(); static void Poll(void* arg); static void Accept(void* arg); protected: /** * Protocol specific implementations should implement this * function and return their own connection object * * @return a newly created connection */ virtual Connection* AcceptedConnection(); const char* GetPeerHost(Connection* conn); int GetPeerPort(Connection* conn); private: int InternalStart(); void SetServerFlag(Connection* conn); PRFileDesc* GetFD( Connection* conn ); void SetSocket(Connection* conn, Socket* socket); int UpdateWritePool(Connection* conn); private: ServerSocket* m_server; ConnectionListener* m_connectionListener; Pool* m_readPool; Pool* m_writePool; PRLock* m_readLock; PRLock* m_writeLock; PRBool m_threadInitialized; PRLock* m_threadLock; PRCondVar* m_threadCondv; int m_totalConnections; bool m_serverRunning; }; #endif // __SERVER_CONNECTION_H