/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /** BEGIN COPYRIGHT BLOCK * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA * * Copyright (C) 2007 Red Hat, Inc. * All rights reserved. * END COPYRIGHT BLOCK **/ #ifndef __SERVER_SOCKET_H #define __SERVER_SOCKET_H #ifdef HAVE_CONFIG_H #ifndef AUTOTOOLS_CONFIG_H #define AUTOTOOLS_CONFIG_H /* Eliminate warnings when using Autotools */ #undef PACKAGE_BUGREPORT #undef PACKAGE_NAME #undef PACKAGE_STRING #undef PACKAGE_TARNAME #undef PACKAGE_VERSION #include #endif /* AUTOTOOLS_CONFIG_H */ #endif /* HAVE_CONFIG_H */ /** * ServerSocket.h 1.000 06/12/2002 * * A NSPR implementation of ServerSocket * * @author Surendra Rajam * @version 1.000, 06/12/2002 */ class EXPORT_DECL ServerSocket { public: /** * Constructor - Creates a new TCP socket * * @param host host name / ip * @param port a listen port */ ServerSocket(const char* host, int port); /** * Constructor - Creates a new TCP socket * * @param port a listen port */ ServerSocket(int port); /** * Desstructor */ virtual ~ServerSocket(); public: /** * Binds the socket to the specified port and starts listening for * connections. The first connection is accepted from the queue of * pending connections and creates a new socket for the newly accepted * connection. The accept is blocked with no time out in its own thread. * * @return a new socket for the newly accepted connection */ virtual Socket* Accept(); /** * Closes the server socket */ virtual void Shutdown(); protected: /** * Internal method to call accept. Sub classes should override this * to provide their own implementation for returned sockets. * * @return a newly accepted socket */ virtual Socket* InternalAccept(PRFileDesc* fd); protected: bool m_initialized; private: PRFileDesc* m_fd; PRNetAddr m_addr; char* m_host; int m_port; int m_backlog; }; #endif // __SERVER_SOCKET_H