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author | Dan Williams <dan.j.williams@intel.com> | 2009-07-31 17:11:41 -0700 |
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committer | Dan Williams <dan.j.williams@intel.com> | 2009-07-31 17:11:41 -0700 |
commit | 148acb7baaa810b68d55df4c1784d6bd0dfd1b78 (patch) | |
tree | c3b39f9c4961296d88de6761a55d33eb423743e2 /mdadm.h | |
parent | 329c82786932b2fbc56cd57ac0bfc185d83a04c9 (diff) | |
download | mdadm-148acb7baaa810b68d55df4c1784d6bd0dfd1b78.tar.gz mdadm-148acb7baaa810b68d55df4c1784d6bd0dfd1b78.tar.xz mdadm-148acb7baaa810b68d55df4c1784d6bd0dfd1b78.zip |
imsm: fix family number handling
The family_number field can change. The option-rom will change the
family number when it starts a rebuild process (flags a container for
rebuild). This was not seen previously as mdadm would usually start the
rebuild process, preserving the family number.
This is the mechanism that helps to prevent a prodigal array member from
being returned to its original system and cause a rebuild to go in the
wrong direction. With the change we will end up with a container that
will fail to assemble unless the device with the incompatible family
number is left out of the assembly.
So, take several actions:
1/ Convert uuid generation to use orig_family_num, being careful to
preserve the existing uuid in the case where orig_family_num is not
set (i.e. previous mdadm created imsm arrays)
2/ Set orig_family_num at Create. For arrays created by mdadm prior to
this release orig_family_num will be zero, so set it to family_num at
the first metadata write.
3/ Add checks for orig_family_num to compare_super_imsm
4/ Update the family number when initiating rebuild
5/ The option-rom mixes some random data into the family number, add
this functionality to the mdadm implementation.
Reported-by: Marcin Labun <marcin.labun@intel.com>
Signed-off-by: Dan Williams <dan.j.williams@intel.com>
Diffstat (limited to 'mdadm.h')
-rw-r--r-- | mdadm.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -848,6 +848,7 @@ extern int open_container(int fd); extern int mdmon_running(int devnum); extern int signal_mdmon(int devnum); extern int check_env(char *name); +extern __u32 random32(void); extern int start_mdmon(int devnum); extern char *devnum2devname(int num); |