/* SPDX-License-Identifier: GPL-2.0 */ /* * Copyright (c) 2016, NVIDIA CORPORATION. */ #ifndef _RESET_H #define _RESET_H #include #include /** * A reset is a hardware signal indicating that a HW module (or IP block, or * sometimes an entire off-CPU chip) reset all of its internal state to some * known-good initial state. Drivers will often reset HW modules when they * begin execution to ensure that hardware correctly responds to all requests, * or in response to some error condition. Reset signals are often controlled * externally to the HW module being reset, by an entity this API calls a reset * controller. This API provides a standard means for drivers to request that * reset controllers set or clear reset signals. * * A driver that implements UCLASS_RESET is a reset controller or provider. A * controller will often implement multiple separate reset signals, since the * hardware it manages often has this capability. reset-uclass.h describes the * interface which reset controllers must implement. * * Reset consumers/clients are the HW modules affected by reset signals. This * header file describes the API used by drivers for those HW modules. */ struct udevice; /** * struct reset_ctl - A handle to (allowing control of) a single reset signal. * * Clients provide storage for reset control handles. The content of the * structure is managed solely by the reset API and reset drivers. A reset * control struct is initialized by "get"ing the reset control struct. The * reset control struct is passed to all other reset APIs to identify which * reset signal to operate upon. * * @dev: The device which implements the reset signal. * @id: The reset signal ID within the provider. * @data: An optional data field for scenarios where a single integer ID is not * sufficient. If used, it can be populated through an .of_xlate op and * processed during the various reset ops. * @polarity: An optional polarity field for drivers that support * different reset polarities. * * Should additional information to identify and configure any reset signal * for any provider be required in the future, the struct could be expanded to * either (a) add more fields to allow reset providers to store additional * information, or (b) replace the id field with an opaque pointer, which the * provider would dynamically allocated during its .of_xlate op, and process * during is .request op. This may require the addition of an extra op to clean * up the allocation. */ struct reset_ctl { struct udevice *dev; /* * Written by of_xlate. In the future, we might add more fields here. */ unsigned long id; unsigned long data; unsigned long polarity; }; /** * struct reset_ctl_bulk - A handle to (allowing control of) a bulk of reset * signals. * * Clients provide storage for the reset control bulk. The content of the * structure is managed solely by the reset API. A reset control bulk struct is * initialized by "get"ing the reset control bulk struct. * The reset control bulk struct is passed to all other bulk reset APIs to apply * the API to all the reset signals in the bulk struct. * * @resets: An array of reset signal handles handles. * @count: The number of reset signal handles in the reset array. */ struct reset_ctl_bulk { struct reset_ctl *resets; unsigned int count; }; #if CONFIG_IS_ENABLED(DM_RESET) /** * devm_reset_control_get - resource managed reset_get_by_name() * @dev: device to be reset by the controller * @id: reset line name * * Managed reset_get_by_name(). For reset controllers returned * from this function, reset_free() is called automatically on driver * detach. * * Returns a struct reset_ctl or IS_ERR() condition containing errno. */ struct reset_ctl *devm_reset_control_get(struct udevice *dev, const char *id); /** * devm_reset_control_get_optional - resource managed reset_get_by_name() that * can fail * @dev: The client device. * @id: reset line name * * Managed reset_get_by_name(). For reset controllers returned * from this function, reset_free() is called automatically on driver * detach. * * Returns a struct reset_ctl or a dummy reset controller if it failed. */ struct reset_ctl *devm_reset_control_get_optional(struct udevice *dev, const char *id); /** * devm_reset_control_get - resource managed reset_get_by_index() * @dev: The client device. * @index: The index of the reset signal to request, within the client's * list of reset signals. * * Managed reset_get_by_index(). For reset controllers returned * from this function, reset_free() is called automatically on driver * detach. * * Returns a struct reset_ctl or IS_ERR() condition containing errno. */ struct reset_ctl *devm_reset_control_get_by_index(struct udevice *dev, int index); /** * devm_reset_bulk_get - resource managed reset_get_bulk() * @dev: device to be reset by the controller * * Managed reset_get_bulk(). For reset controllers returned * from this function, reset_free() is called automatically on driver * detach. * * Returns a struct reset_ctl or IS_ERR() condition containing errno. */ struct reset_ctl_bulk *devm_reset_bulk_get(struct udevice *dev); /** * devm_reset_bulk_get_optional - resource managed reset_get_bulk() that * can fail * @dev: The client device. * * Managed reset_get_bulk(). For reset controllers returned * from this function, reset_free() is called automatically on driver * detach. * * Returns a struct reset_ctl or NULL if it failed. */ struct reset_ctl_bulk *devm_reset_bulk_get_optional(struct udevice *dev); /** * devm_reset_bulk_get_by_node - resource managed reset_get_bulk() * @dev: device to be reset by the controller * @node: ofnode where the "resets" property is. Usually a sub-node of * the dev's node. * * see devm_reset_bulk_get() */ struct reset_ctl_bulk *devm_reset_bulk_get_by_node(struct udevice *dev, ofnode node); /** * devm_reset_bulk_get_optional_by_node - resource managed reset_get_bulk() * that can fail * @dev: device to be reset by the controller * @node: ofnode where the "resets" property is. Usually a sub-node of * the dev's node. * * see devm_reset_bulk_get_optional() */ struct reset_ctl_bulk *devm_reset_bulk_get_optional_by_node(struct udevice *dev, ofnode node); /** * reset_get_by_index - Get/request a reset signal by integer index. * * This looks up and requests a reset signal. The index is relative to the * client device; each device is assumed to have n reset signals associated * with it somehow, and this function finds and requests one of them. The * mapping of client device reset signal indices to provider reset signals may * be via device-tree properties, board-provided mapping tables, or some other * mechanism. * * @dev: The client device. * @index: The index of the reset signal to request, within the client's * list of reset signals. * @reset_ctl A pointer to a reset control struct to initialize. * @return 0 if OK, or a negative error code. */ int reset_get_by_index(struct udevice *dev, int index, struct reset_ctl *reset_ctl); /** * reset_get_by_index_nodev - Get/request a reset signal by integer index * without a device. * * This is a version of reset_get_by_index() that does not use a device. * * @node: The client ofnode. * @index: The index of the reset signal to request, within the client's * list of reset signals. * @reset_ctl A pointer to a reset control struct to initialize. * @return 0 if OK, or a negative error code. */ int reset_get_by_index_nodev(ofnode node, int index, struct reset_ctl *reset_ctl); /** * reset_get_bulk - Get/request all reset signals of a device. * * This looks up and requests all reset signals of the client device; each * device is assumed to have n reset signals associated with it somehow, * and this function finds and requests all of them in a separate structure. * The mapping of client device reset signals indices to provider reset signals * may be via device-tree properties, board-provided mapping tables, or some * other mechanism. * * @dev: The client device. * @bulk A pointer to a reset control bulk struct to initialize. * @return 0 if OK, or a negative error code. */ int reset_get_bulk(struct udevice *dev, struct reset_ctl_bulk *bulk); /** * reset_get_by_name - Get/request a reset signal by name. * * This looks up and requests a reset signal. The name is relative to the * client device; each device is assumed to have n reset signals associated * with it somehow, and this function finds and requests one of them. The * mapping of client device reset signal names to provider reset signal may be * via device-tree properties, board-provided mapping tables, or some other * mechanism. * * @dev: The client device. * @name: The name of the reset signal to request, within the client's * list of reset signals. * @reset_ctl: A pointer to a reset control struct to initialize. * @return 0 if OK, or a negative error code. */ int reset_get_by_name(struct udevice *dev, const char *name, struct reset_ctl *reset_ctl); /** * reset_request - Request a reset signal. * * @reset_ctl: A reset control struct. * * @return 0 if OK, or a negative error code. */ int reset_request(struct reset_ctl *reset_ctl); /** * reset_free - Free a previously requested reset signal. * * @reset_ctl: A reset control struct that was previously successfully * requested by reset_get_by_*(). * @return 0 if OK, or a negative error code. */ int reset_free(struct reset_ctl *reset_ctl); /** * reset_assert - Assert a reset signal. * * This function will assert the specified reset signal, thus resetting the * affected HW module(s). Depending on the reset controller hardware, the reset * signal will either stay asserted until reset_deassert() is called, or the * hardware may autonomously clear the reset signal itself. * * @reset_ctl: A reset control struct that was previously successfully * requested by reset_get_by_*(). * @return 0 if OK, or a negative error code. */ int reset_assert(struct reset_ctl *reset_ctl); /** * reset_assert_bulk - Assert all reset signals in a reset control bulk struct. * * This function will assert the specified reset signals in a reset control * bulk struct, thus resetting the affected HW module(s). Depending on the * reset controller hardware, the reset signals will either stay asserted * until reset_deassert_bulk() is called, or the hardware may autonomously * clear the reset signals itself. * * @bulk: A reset control bulk struct that was previously successfully * requested by reset_get_bulk(). * @return 0 if OK, or a negative error code. */ int reset_assert_bulk(struct reset_ctl_bulk *bulk); /** * reset_deassert - Deassert a reset signal. * * This function will deassert the specified reset signal, thus releasing the * affected HW modules() from reset, and allowing them to continue normal * operation. * * @reset_ctl: A reset control struct that was previously successfully * requested by reset_get_by_*(). * @return 0 if OK, or a negative error code. */ int reset_deassert(struct reset_ctl *reset_ctl); /** * reset_deassert_bulk - Deassert all reset signals in a reset control bulk * struct. * * This function will deassert the specified reset signals in a reset control * bulk struct, thus releasing the affected HW modules() from reset, and * allowing them to continue normal operation. * * @bulk: A reset control bulk struct that was previously successfully * requested by reset_get_bulk(). * @return 0 if OK, or a negative error code. */ int reset_deassert_bulk(struct reset_ctl_bulk *bulk); /** * rst_status - Check reset signal status. * * @reset_ctl: The reset signal to check. * @return 0 if deasserted, positive if asserted, or a negative * error code. */ int reset_status(struct reset_ctl *reset_ctl); /** * reset_release_all - Assert/Free an array of previously requested resets. * * For each reset contained in the reset array, this function will check if * reset has been previously requested and then will assert and free it. * * @reset_ctl: A reset struct array that was previously successfully * requested by reset_get_by_*(). * @count Number of reset contained in the array * @return 0 if OK, or a negative error code. */ int reset_release_all(struct reset_ctl *reset_ctl, int count); /** * reset_release_bulk - Assert/Free an array of previously requested reset * signals in a reset control bulk struct. * * For each reset contained in the reset control bulk struct, this function * will check if reset has been previously requested and then will assert * and free it. * * @bulk: A reset control bulk struct that was previously successfully * requested by reset_get_bulk(). * @return 0 if OK, or a negative error code. */ static inline int reset_release_bulk(struct reset_ctl_bulk *bulk) { return reset_release_all(bulk->resets, bulk->count); } #else static inline struct reset_ctl *devm_reset_control_get(struct udevice *dev, const char *id) { return ERR_PTR(-ENOTSUPP); } static inline struct reset_ctl *devm_reset_control_get_optional(struct udevice *dev, const char *id) { return NULL; } static inline struct reset_ctl *devm_reset_control_get_by_index(struct udevice *dev, int index) { return ERR_PTR(-ENOTSUPP); } static inline struct reset_ctl_bulk *devm_reset_bulk_get(struct udevice *dev) { return ERR_PTR(-ENOTSUPP); } static inline struct reset_ctl_bulk *devm_reset_bulk_get_optional(struct udevice *dev) { return NULL; } static inline struct reset_ctl_bulk *devm_reset_bulk_get_by_node(struct udevice *dev, ofnode node) { return ERR_PTR(-ENOTSUPP); } static inline struct reset_ctl_bulk *devm_reset_bulk_get_optional_by_node(struct udevice *dev, ofnode node) { return NULL; } static inline int reset_get_by_index(struct udevice *dev, int index, struct reset_ctl *reset_ctl) { return -ENOTSUPP; } static inline int reset_get_bulk(struct udevice *dev, struct reset_ctl_bulk *bulk) { return -ENOTSUPP; } static inline int reset_get_by_name(struct udevice *dev, const char *name, struct reset_ctl *reset_ctl) { return -ENOTSUPP; } static inline int reset_free(struct reset_ctl *reset_ctl) { return 0; } static inline int reset_assert(struct reset_ctl *reset_ctl) { return 0; } static inline int reset_assert_bulk(struct reset_ctl_bulk *bulk) { return 0; } static inline int reset_deassert(struct reset_ctl *reset_ctl) { return 0; } static inline int reset_deassert_bulk(struct reset_ctl_bulk *bulk) { return 0; } static inline int reset_status(struct reset_ctl *reset_ctl) { return -ENOTSUPP; } static inline int reset_release_all(struct reset_ctl *reset_ctl, int count) { return 0; } static inline int reset_release_bulk(struct reset_ctl_bulk *bulk) { return 0; } #endif /** * reset_valid() - check if reset is valid * * @reset_ctl: the reset to check * @return TRUE if valid, or FALSE */ static inline bool reset_valid(struct reset_ctl *reset_ctl) { return !!reset_ctl->dev; } #endif