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* video: fsl_dcu_fb: refactor init functionsIgor Opaniuk2019-07-291-3/+9
| | | | | | | | | | | | Move dcu-related code to fsl_dcu_probe_common, keep in video_hw_init() only legacy video stack (filling GraphicPanel struct etc.). Add wrappers for all init functions, that will let to provide struct fb_info as an additional param (needed for further moving it from the global scope to driver private data struct in DM converted driver). Signed-off-by: Igor Opaniuk <igor.opaniuk@toradex.com> Reviewed-by: Oleksandr Suvorov <oleksandr.suvorov@toradex.com>
* SPDX: Convert all of our single license tags to Linux Kernel styleTom Rini2018-05-071-2/+1
| | | | | | | | | | | | | | | | | | | | When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
* video: fsl_dcu_fb: fix framebuffer to the end of memoryStefan Agner2017-04-141-0/+1
| | | | | | | | | | | | | Fix the framebuffer location to the very end of the available memory. This allows to remove the area from available memory for the kernel, which in turn allows to display the splash screen through the Linux kernel boot process. Ideas has been taken from the sunxi display driver, e.g. 20779ec3a5 ("sunxi: video: Dynamically reserve framebuffer memory") Signed-off-by: Stefan Agner <stefan.agner@toradex.com> Signed-off-by: Sanchayan Maity <maitysanchayan@gmail.com>
* video: dcu: Add DCU driver supportWang Huan2014-09-081-0/+16
This patch is to add DCU driver support. DCU also named 2D-ACE(Two Dimensional Animation and Compositing Engine) is a system master that fetches graphics stored in internal or external memory and displays them on a TFT LCD panel. Signed-off-by: Alison Wang <alison.wang@freescale.com>