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#ifndef _LANG_H_
#define _LANG_H_
#include "loader.h"
#define _(x) translateString (x)
#define N_(foo) (foo)
struct langInfo {
char * lang, * key, * font, * lc_all, * keyboard;
} ;
int chooseLanguage(char ** lang);
char * translateString(char * str);
int setLanguage (char * key);
int getLangInfo(struct langInfo **langs);
void setKickstartLanguage(struct loaderData_s * loaderData, int argc,
char ** argv);
#endif /* _LANG_H_ */
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