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/*
* lang.c - determines language, handles translations
*
* Erik Troan <ewt@redhat.com>
* Matt Wilson <msw@redhat.com>
* Michael Fulbright <msf@redhat.com>
* Jeremy Katz <katzj@redhat.com>
*
* Copyright 1997 - 2003 Red Hat, Inc.
*
* This software may be freely redistributed under the terms of the GNU
* General Public License.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <alloca.h>
#include <errno.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <newt.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include "loader.h"
#include "lang.h"
#include "log.h"
#include "loadermisc.h"
#include "windows.h"
#include "../isys/stubs.h"
#include "../isys/cpio.h"
#include "../isys/lang.h"
#include "../isys/isys.h"
static int startBterm(int flags);
struct aString {
unsigned int hash;
short length;
char * str;
} ;
struct aString * strings = NULL;
int numStrings = 0, allocedStrings = 0;
static char * topLineWelcome = N_("Welcome to %s");
static char * topLineWelcomeRescue = N_("Welcome to %s - Rescue Mode");
static char * bottomHelpLine = N_(" <Tab>/<Alt-Tab> between elements | <Space> selects | <F12> next screen ");
static int aStringCmp(const void * a, const void * b) {
const struct aString * first = a;
const struct aString * second = b;
if (first->hash < second->hash)
return -1;
else if (first->hash == second->hash)
return 0;
return 1;
}
char * translateString(char * str) {
unsigned int sum = 0, xor = 0;
int len = 0;
char * chptr;
struct aString * match;
struct aString key;
for (chptr = str; *chptr; chptr++) {
sum += *chptr;
xor ^= *chptr;
len++;
}
key.hash = (sum << 16) | ((xor & 0xFF) << 8) | (len & 0xFF);
match = bsearch(&key, strings, numStrings, sizeof(*strings), aStringCmp);
if (!match)
return str;
return match->str;
}
static struct langInfo * languages = NULL;
static int numLanguages = 0;
static void loadLanguageList(int flags) {
char * file = FL_TESTING(flags) ? "../lang-table" :
"/etc/lang-table";
FILE * f;
char line[256];
char name[256], key[256], font[256], code[256],
keyboard[256], timezone[256];
int lineNum = 0;
f = fopen(file, "r");
if (!f) {
newtWinMessage(_("Error"), _("OK"), "cannot open %s: %s",
file, strerror (errno));
return;
}
while (fgets(line, sizeof(line), f)) {
lineNum++;
languages = realloc(languages, sizeof(*languages) * (numLanguages + 1));
if (sscanf(line, "%s\t%s\t%s\t%s\t%s\t%s\n", name, key, font,
code, keyboard, timezone) != 6) {
printf("bad line %d in lang-table", lineNum);
logMessage("bad line %d in lang-table", lineNum);
} else {
languages[numLanguages].lang = strdup(name);
languages[numLanguages].key = strdup(key);
languages[numLanguages].font = strdup(font);
languages[numLanguages].lc_all = strdup(code);
languages[numLanguages++].keyboard = strdup(keyboard);
}
}
fclose(f);
}
int getLangInfo(struct langInfo ** langs, int flags) {
if (!languages)
loadLanguageList(flags);
*langs = languages;
return numLanguages;
}
void loadLanguage (char * file, int flags) {
char filename[200];
gzFile stream;
int fd, hash, rc;
char * key = getenv("LANGKEY");
if (strings) {
free(strings), strings = NULL;
numStrings = allocedStrings = 0;
}
/* english requires no files */
if (!strcmp(key, "en"))
return;
if (!file) {
file = filename;
if (FL_TESTING(flags))
sprintf(filename, "loader.tr");
else
sprintf(filename, "/etc/loader.tr");
}
stream = gunzip_open(file);
if (!stream) {
newtWinMessage("Error", "OK", "Translation for %s is not available. "
"The Installation will proceed in English.", key);
return ;
}
sprintf(filename, "%s.tr", key);
rc = installCpioFile(stream, filename, "/tmp/translation", 1);
gunzip_close(stream);
if (rc || access("/tmp/translation", R_OK)) {
newtWinMessage("Error", "OK", "Cannot get translation file %s.\n",
filename);
return;
}
fd = open("/tmp/translation", O_RDONLY);
if (fd < 0) {
newtWinMessage("Error", "OK", "Failed to open /tmp/translation: %s\n",
strerror(errno));
return;
}
while (read(fd, &hash, 4) == 4) {
if (allocedStrings == numStrings) {
allocedStrings += 10;
strings = realloc(strings, sizeof(*strings) * allocedStrings);
}
strings[numStrings].hash = ntohl(hash);
rc = read(fd, &strings[numStrings].length, 2);
strings[numStrings].length = ntohs(strings[numStrings].length);
strings[numStrings].str = malloc(strings[numStrings].length + 1);
rc = read(fd, strings[numStrings].str, strings[numStrings].length);
strings[numStrings].str[strings[numStrings].length] = '\0';
numStrings++;
}
close(fd);
unlink("/tmp/translation");
qsort(strings, numStrings, sizeof(*strings), aStringCmp);
}
/* give the index of the language to set to -- sets the appropriate
* lang variables if we have a font.
*
* ASSUMPTION: languages exists
*/
static void setLangEnv (int i, int flags) {
if (i > numLanguages)
return;
logMessage("setting language to %s", languages[i].lc_all);
if (!strcmp(languages[i].font, "None"))
return;
setenv("LANG", languages[i].lang, 1);
setenv("LANGKEY", languages[i].key, 1);
setenv("LINGUAS", languages[i].lang, 1);
loadLanguage (NULL, flags);
}
/* choice is the index of the chosen language in languages */
static int setupLanguage(int choice, int flags) {
char * buf;
int i;
logMessage("going to set language to %s", languages[choice].lc_all);
/* load the language only if it is displayable. if they're using
* a serial console or iSeries vioconsole, we hope it's smart enough */
if ((!strcmp(languages[choice].font, "bterm") && !FL_SERIAL(flags) &&
!FL_VIRTPCONSOLE(flags) && !isVioConsole() && startBterm(flags)) ||
!strcmp(languages[choice].font, "none")) {
if (FL_KICKSTART(flags)) return 0;
newtWinMessage("Language Unavailable", "OK",
"%s display is unavailable in text mode. The "
"installation will continue in English until the "
"display of %s is possible.", languages[choice].lang,
languages[choice].lang);
return 0;
}
setLangEnv (choice, flags);
/* clear out top line */
buf = alloca(80);
for (i=0; i < 80; i++)
buf[i] = ' ';
newtDrawRootText(0, 0, buf);
if (FL_RESCUE(flags))
buf = sdupprintf(_(topLineWelcomeRescue), getProductName());
else
buf = sdupprintf(_(topLineWelcome), getProductName());
newtDrawRootText(0, 0, buf);
free(buf);
newtPopHelpLine();
newtPushHelpLine(_(bottomHelpLine));
return 0;
}
/* this is pretty simple. we want to break down the language specifier
* into its short form (eg, en_US)
*/
static char * getLangShortForm(char * oldLang) {
char * lang;
char * c;
lang = strdup(oldLang);
c = strchr(lang, '@');
if (c) {
*c = '\0';
}
c = strchr(lang, '.');
if (c) {
*c = '\0';
}
return lang;
}
/* return the nick of a language -- eg en_US -> en */
static char * getLangNick(char * oldLang) {
char * lang;
char * c;
lang = strdup(oldLang);
c = strchr(lang, '_');
if (c) {
*c = '\0';
}
return lang;
}
int setLanguage (char * key, int flags) {
int i;
if (!languages) loadLanguageList(flags);
for (i = 0; i < numLanguages; i++) {
if (!strcmp(languages[i].lc_all, key)) {
return setupLanguage(i, flags);
}
}
/* we didn't specify anything that's exactly in the lang-table. check
* against short forms and nicks */
for (i = 0; i < numLanguages; i++) {
if (!strcmp(getLangShortForm(languages[i].lc_all), key)) {
return setupLanguage(i, flags);
}
}
for (i = 0; i < numLanguages; i++) {
if (!strcmp(getLangNick(languages[i].lc_all), key)) {
return setupLanguage(i, flags);
}
}
logMessage("unable to set to requested language %s", key);
return -1;
}
static int startBterm(int flags) {
int rc;
stopNewt();
rc = isysStartBterm();
/* HACK: sleep to give the console time to adjust */
sleep(1);
startNewt(flags);
return rc;
}
int chooseLanguage(char ** lang, int flags) {
int choice = 0;
char ** langs;
int i;
int english = 0;
int current = -1;
char * currentLangName = getenv("LANG");
int numLangs = 0;
char * langPicked;
if (!languages) loadLanguageList(flags);
langs = alloca(sizeof(*langs) * (numLanguages + 1));
for (i = 0; i < numLanguages; i++) {
if (!strncmp(languages[i].key, "en", 2))
english = numLangs;
if (currentLangName &&
!strcmp(languages[i].lang, currentLangName))
current = numLangs;
langs[numLangs++] = languages[i].lang;
}
langs[numLangs] = NULL;
if (current >= 0)
choice = current;
else
choice = english;
newtWinMenu(_("Choose a Language"),
_("What language would you like to use during the "
"installation process?"), 40, 5, 5, 8,
langs, &choice, _("OK"), NULL);
langPicked = langs[choice];
for (i = 0; i < numLanguages; i++) {
if (!strcmp(langPicked, languages[i].lang)) {
*lang = languages[i].lc_all;
choice = i;
break;
}
}
/* this can't happen */
if (i == numLanguages) abort();
return setupLanguage(choice, flags);
}
void setKickstartLanguage(struct loaderData_s * loaderData, int argc,
char ** argv, int * flagsPtr) {
if (argc < 2) {
logMessage("no argument passed to lang kickstart command");
return;
}
loaderData->lang = argv[1];
loaderData->lang_set = 1;
}
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