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#
# blpasswidget.py - widget for setting of a boot loader password
#
# Jeremy Katz <katzj@redhat.com>
#
# Copyright 2001-2002 Red Hat, Inc.
#
# This software may be freely redistributed under the terms of the GNU
# library public license.
#
# You should have received a copy of the GNU Library Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
import gtk
import gobject
import iutil
import gui
from rhpl.translate import _, N_
class BootloaderPasswordWidget:
def __init__(self, bl, parent, intf):
self.parent = parent
self.intf = intf
if bl.getPassword():
usePass = 1
self.password = bl.getPassword()
else:
usePass = 0
self.password = None
vbox = gtk.VBox(gtk.FALSE, 5)
label = gui.WrappingLabel(_("A boot loader password prevents users from changing options passed to the kernel. For greater system security, it is recommended that you set a password."))
label.set_alignment(0.0, 0.5)
vbox.pack_start(label, gtk.FALSE)
# password widgets + callback
self.usePassCb = gtk.CheckButton(_("_Use a boot loader password"))
self.passButton = gtk.Button("No password")
if usePass:
self.usePassCb.set_active(gtk.TRUE)
self.passButton.set_sensitive(gtk.TRUE)
else:
self.usePassCb.set_active(gtk.FALSE)
self.passButton.set_sensitive(gtk.FALSE)
self.usePassCb.connect("toggled", self.passCallback)
self.passButton.connect("clicked", self.passButtonCallback)
self.setPassLabel()
box = gtk.HBox(gtk.FALSE, 5)
box.pack_start(self.usePassCb)
box.pack_start(self.passButton)
vbox.pack_start(box, gtk.FALSE)
alignment = gtk.Alignment()
alignment.set(0.1, 0, 0, 0)
alignment.add(vbox)
self.widget = alignment
def getWidget(self):
return self.widget
def getPassword(self):
# XXX should we handle the only having a crypted password case?
if self.usePassCb.get_active() and self.password:
return self.password
else:
return None
# set the label on the button for the bootloader password
def setPassLabel(self):
self.passButton.set_label(_("Change _password"))
if not self.usePassCb.get_active() or not self.password:
self.passButton.set_sensitive(gtk.FALSE)
else:
self.passButton.set_sensitive(gtk.TRUE)
# callback for when the password checkbox is clicked
def passCallback(self, widget, *args):
if not widget.get_active():
self.passButton.set_sensitive(gtk.FALSE)
self.setPassLabel()
else:
if self.passwordWindow() == 2:
widget.set_active(0)
self.setPassLabel()
# callback for when the password button is clicked
def passButtonCallback(self, widget, *args):
self.passwordWindow()
self.setPassLabel()
# get the bootloader password
def passwordWindow(self, *args):
dialog = gtk.Dialog(_("Enter Boot Loader Password"), self.parent)
dialog.add_button('gtk-cancel', 2)
dialog.add_button('gtk-ok', 1)
dialog.set_position(gtk.WIN_POS_CENTER)
gui.addFrame(dialog)
label = gui.WrappingLabel(_("Enter a boot loader password and then confirm it."))
label.set_alignment(0.0, 0.0)
dialog.vbox.pack_start(label)
table = gtk.Table(2, 2)
table.set_row_spacings(5)
table.set_col_spacings(5)
label = gui.MnemonicLabel(_("_Password:"))
table.attach(label, 0, 1, 2, 3, gtk.FILL, 0, 10)
pwEntry = gtk.Entry (16)
pwEntry.set_visibility (gtk.FALSE)
label.set_mnemonic_widget(pwEntry)
table.attach(pwEntry, 1, 2, 2, 3, gtk.FILL, 0, 10)
label = gui.MnemonicLabel(_("Con_firm:"))
table.attach(label, 0, 1, 3, 4, gtk.FILL, 0, 10)
confirmEntry = gtk.Entry (16)
confirmEntry.set_visibility (gtk.FALSE)
label.set_mnemonic_widget(confirmEntry)
table.attach(confirmEntry, 1, 2, 3, 4, gtk.FILL, 0, 10)
dialog.vbox.pack_start(table)
# set the default
if self.password:
pwEntry.set_text(self.password)
confirmEntry.set_text(self.password)
dialog.show_all()
while 1:
rc = dialog.run()
if rc == 2:
break
if pwEntry.get_text() != confirmEntry.get_text():
self.intf.messageWindow(_("Passwords don't match"),
_("Passwords do not match"),
type='warning')
continue
thePass = pwEntry.get_text()
if not thePass:
continue
if len(thePass) < 6:
ret = self.intf.messageWindow(_("Warning"),
_("Your boot loader password is less than "
"six characters. We recommend a longer "
"boot loader password."
"\n\n"
"Would you like to continue with this "
"password?"),
type = "yesno")
if ret == 0:
continue
self.password = thePass
break
dialog.destroy()
return rc
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