#ifndef _LANG_H_ #define _LANG_H_ #include "loader.h" #define _(x) translateString (x) #define N_(foo) (foo) struct langInfo { char * lang, * key, * font, * lc_all, * keyboard; } ; int chooseLanguage(char ** lang); char * translateString(char * str); int setLanguage (char * key); int getLangInfo(struct langInfo **langs); void setKickstartLanguage(struct loaderData_s * loaderData, int argc, char ** argv); #endif /* _LANG_H_ */