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-rw-r--r--minislang/slsmg.c1395
1 files changed, 1395 insertions, 0 deletions
diff --git a/minislang/slsmg.c b/minislang/slsmg.c
new file mode 100644
index 000000000..e90b8032e
--- /dev/null
+++ b/minislang/slsmg.c
@@ -0,0 +1,1395 @@
+/* SLang Screen management routines */
+/* Copyright (c) 1992, 1998 John E. Davis
+ * This file is part of the S-Lang library.
+ *
+ * You may distribute under the terms of either the GNU General Public
+ * License or the Perl Artistic License.
+ */
+
+#include "config.h"
+#include "sl-feat.h"
+
+#include <stdio.h>
+#include <string.h>
+
+#include "slang.h"
+#include "_slang.h"
+
+typedef struct Screen_Type
+ {
+ int n; /* number of chars written last time */
+ int flags; /* line untouched, etc... */
+ unsigned short *old, *neew;
+#ifndef IBMPC_SYSTEM
+ unsigned long old_hash, new_hash;
+#endif
+ }
+Screen_Type;
+
+#define TOUCHED 0x1
+#define TRASHED 0x2
+
+#if !defined(IBMPC_SYSTEM) || defined(__DJGPP__) || defined(__os2__)
+# define MAX_SCREEN_SIZE 256
+#else
+# define MAX_SCREEN_SIZE 75
+#endif
+
+Screen_Type SL_Screen[MAX_SCREEN_SIZE];
+static int Start_Col, Start_Row;
+static int Screen_Cols, Screen_Rows;
+static int This_Row, This_Col;
+static int This_Color; /* only the first 8 bits of this
+ * are used. The highest bit is used
+ * to indicate an alternate character
+ * set. This leaves 127 userdefineable
+ * color combination.
+ */
+
+#ifndef IBMPC_SYSTEM
+#define ALT_CHAR_FLAG 0x80
+#else
+#define ALT_CHAR_FLAG 0x00
+#endif
+
+int SLsmg_Newline_Behavior = 0;
+int SLsmg_Backspace_Moves = 0;
+/* Backward compatibility. Not used. */
+/* int SLsmg_Newline_Moves; */
+
+static void (*tt_normal_video)(void) = SLtt_normal_video;
+static void (*tt_goto_rc)(int, int) = SLtt_goto_rc;
+static void (*tt_cls) (void) = SLtt_cls;
+static void (*tt_del_eol) (void) = SLtt_del_eol;
+static void (*tt_smart_puts) (unsigned short *, unsigned short *, int, int) = SLtt_smart_puts;
+static int (*tt_flush_output) (void) = SLtt_flush_output;
+static int (*tt_reset_video) (void) = SLtt_reset_video;
+static int (*tt_init_video) (void) = SLtt_init_video;
+static int *tt_Screen_Rows = &SLtt_Screen_Rows;
+static int *tt_Screen_Cols = &SLtt_Screen_Cols;
+
+#ifndef IBMPC_SYSTEM
+static void (*tt_set_scroll_region)(int, int) = SLtt_set_scroll_region;
+static void (*tt_reverse_index)(int) = SLtt_reverse_index;
+static void (*tt_reset_scroll_region)(void) = SLtt_reset_scroll_region;
+static void (*tt_delete_nlines)(int) = SLtt_delete_nlines;
+#endif
+
+#ifndef IBMPC_SYSTEM
+static int *tt_Term_Cannot_Scroll = &SLtt_Term_Cannot_Scroll;
+static int *tt_Has_Alt_Charset = &SLtt_Has_Alt_Charset;
+static char **tt_Graphics_Char_Pairs = &SLtt_Graphics_Char_Pairs;
+static int *tt_Use_Blink_For_ACS = &SLtt_Use_Blink_For_ACS;
+#endif
+
+static void blank_line (unsigned short *p, int n, unsigned char ch)
+{
+ register unsigned short *pmax = p + n;
+ register unsigned short color_ch;
+
+ color_ch = (This_Color << 8) | (unsigned short) ch;
+
+ while (p < pmax)
+ {
+ *p++ = color_ch;
+ }
+}
+
+static void clear_region (int row, int n)
+{
+ int i;
+ int imax = row + n;
+
+ if (imax > Screen_Rows) imax = Screen_Rows;
+ for (i = row; i < imax; i++)
+ {
+ if (i >= 0)
+ {
+ blank_line (SL_Screen[i].neew, Screen_Cols, ' ');
+ SL_Screen[i].flags |= TOUCHED;
+ }
+ }
+}
+
+void SLsmg_erase_eol (void)
+{
+ int r, c;
+
+ c = This_Col - Start_Col;
+ r = This_Row - Start_Row;
+
+ if ((r < 0) || (r >= Screen_Rows)) return;
+ if (c < 0) c = 0; else if (c >= Screen_Cols) return;
+ blank_line (SL_Screen[This_Row].neew + c , Screen_Cols - c, ' ');
+ SL_Screen[This_Row].flags |= TOUCHED;
+}
+
+static void scroll_up (void)
+{
+ unsigned int i, imax;
+ unsigned short *neew;
+
+ neew = SL_Screen[0].neew;
+ imax = Screen_Rows - 1;
+ for (i = 0; i < imax; i++)
+ {
+ SL_Screen[i].neew = SL_Screen[i + 1].neew;
+ SL_Screen[i].flags |= TOUCHED;
+ }
+ SL_Screen[i].neew = neew;
+ SL_Screen[i].flags |= TOUCHED;
+ blank_line (neew, Screen_Cols, ' ');
+ This_Row--;
+}
+
+void SLsmg_gotorc (int r, int c)
+{
+ This_Row = r;
+ This_Col = c;
+}
+
+int SLsmg_get_row (void)
+{
+ return This_Row;
+}
+
+int SLsmg_get_column (void)
+{
+ return This_Col;
+}
+
+void SLsmg_erase_eos (void)
+{
+ SLsmg_erase_eol ();
+ clear_region (This_Row + 1, Screen_Rows);
+}
+
+static int This_Alt_Char;
+
+void SLsmg_set_char_set (int i)
+{
+#ifdef IBMPC_SYSTEM
+ (void) i;
+#else
+ if ((tt_Use_Blink_For_ACS != NULL)
+ && (*tt_Use_Blink_For_ACS != 0))
+ return;/* alt chars not used and the alt bit
+ * is used to indicate a blink.
+ */
+
+ if (i) This_Alt_Char = ALT_CHAR_FLAG;
+ else This_Alt_Char = 0;
+
+ This_Color &= 0x7F;
+ This_Color |= This_Alt_Char;
+#endif
+}
+
+void SLsmg_set_color (int color)
+{
+ if (color < 0) return;
+ This_Color = color | This_Alt_Char;
+}
+
+void SLsmg_reverse_video (void)
+{
+ SLsmg_set_color (1);
+}
+
+void SLsmg_normal_video (void)
+{
+ This_Color = This_Alt_Char; /* reset video but NOT char set. */
+}
+
+static int point_visible (int col_too)
+{
+ return ((This_Row >= Start_Row) && (This_Row < Start_Row + Screen_Rows)
+ && ((col_too == 0)
+ || ((This_Col >= Start_Col)
+ && (This_Col < Start_Col + Screen_Cols))));
+}
+
+
+void SLsmg_write_string (char *str)
+{
+ SLsmg_write_nchars (str, strlen (str));
+}
+
+void SLsmg_write_nstring (char *str, unsigned int n)
+{
+ unsigned int width;
+ char blank = ' ';
+
+ if (str == NULL) width = 0;
+ else
+ {
+ width = strlen (str);
+ if (width > n) width = n;
+ SLsmg_write_nchars (str, width);
+ }
+ while (width++ < n) SLsmg_write_nchars (&blank, 1);
+}
+
+void SLsmg_write_wrapped_string (char *s, int r, int c,
+ unsigned int dr, unsigned int dc,
+ int fill)
+{
+ register char ch, *p;
+ int maxc = (int) dc;
+
+ if ((dr == 0) || (dc == 0)) return;
+ p = s;
+ dc = 0;
+ while (1)
+ {
+ ch = *p++;
+ if ((ch == 0) || (ch == '\n'))
+ {
+ int diff;
+
+ diff = maxc - (int) dc;
+
+ SLsmg_gotorc (r, c);
+ SLsmg_write_nchars (s, dc);
+ if (fill && (diff > 0))
+ {
+ while (diff--) SLsmg_write_char (' ');
+ }
+ if ((ch == 0) || (dr == 1)) break;
+
+ r++;
+ dc = 0;
+ dr--;
+ s = p;
+ }
+ else if ((int) dc == maxc)
+ {
+ SLsmg_gotorc (r, c);
+ SLsmg_write_nchars (s, dc + 1);
+ if (dr == 1) break;
+
+ r++;
+ dc = 0;
+ dr--;
+ s = p;
+ }
+ else dc++;
+ }
+}
+
+int SLsmg_Tab_Width = 8;
+
+/* Minimum value for which eight bit char is displayed as is. */
+
+#ifndef IBMPC_SYSTEM
+int SLsmg_Display_Eight_Bit = 160;
+static unsigned char Alt_Char_Set[129];/* 129th is used as a flag */
+#else
+int SLsmg_Display_Eight_Bit = 128;
+#endif
+
+void SLsmg_write_nchars (char *str, unsigned int n)
+{
+ register unsigned short *p, old, neew, color;
+ unsigned char ch;
+ unsigned int flags;
+ int len, start_len, max_len;
+ char *str_max;
+ int newline_flag;
+#ifndef IBMPC_SYSTEM
+ int alt_char_set_flag;
+
+ alt_char_set_flag = ((This_Color & ALT_CHAR_FLAG)
+ && ((tt_Use_Blink_For_ACS == NULL)
+ || (*tt_Use_Blink_For_ACS == 0)));
+#endif
+
+ str_max = str + n;
+ color = This_Color << 8;
+
+ top: /* get here only on newline */
+
+ newline_flag = 0;
+ start_len = Start_Col;
+
+ if (point_visible (0) == 0) return;
+
+ len = This_Col;
+ max_len = start_len + Screen_Cols;
+
+ p = SL_Screen[This_Row].neew;
+ if (len > start_len) p += (len - start_len);
+
+ flags = SL_Screen[This_Row].flags;
+ while ((len < max_len) && (str < str_max))
+ {
+ ch = (unsigned char) *str++;
+
+#ifndef IBMPC_SYSTEM
+ if (alt_char_set_flag)
+ ch = Alt_Char_Set [ch & 0x7F];
+#endif
+ if (((ch >= ' ') && (ch < 127))
+ || (ch >= (unsigned char) SLsmg_Display_Eight_Bit)
+#ifndef IBMPC_SYSTEM
+ || alt_char_set_flag
+#endif
+ )
+ {
+ len += 1;
+ if (len > start_len)
+ {
+ old = *p;
+ neew = color | (unsigned short) ch;
+ if (old != neew)
+ {
+ flags |= TOUCHED;
+ *p = neew;
+ }
+ p++;
+ }
+ }
+
+ else if ((ch == '\t') && (SLsmg_Tab_Width > 0))
+ {
+ n = len;
+ n += SLsmg_Tab_Width;
+ n = SLsmg_Tab_Width - (n % SLsmg_Tab_Width);
+ if ((unsigned int) len + n > (unsigned int) max_len)
+ n = (unsigned int) (max_len - len);
+ neew = color | (unsigned short) ' ';
+ while (n--)
+ {
+ len += 1;
+ if (len > start_len)
+ {
+ if (*p != neew)
+ {
+ flags |= TOUCHED;
+ *p = neew;
+ }
+ p++;
+ }
+ }
+ }
+ else if ((ch == '\n')
+ && (SLsmg_Newline_Behavior != SLSMG_NEWLINE_PRINTABLE))
+ {
+ newline_flag = 1;
+ break;
+ }
+ else if ((ch == 0x8) && SLsmg_Backspace_Moves)
+ {
+ if (len != 0) len--;
+ }
+ else
+ {
+ if (ch & 0x80)
+ {
+ neew = color | (unsigned short) '~';
+ len += 1;
+ if (len > start_len)
+ {
+ if (*p != neew)
+ {
+ *p = neew;
+ flags |= TOUCHED;
+ }
+ p++;
+ if (len == max_len) break;
+ ch &= 0x7F;
+ }
+ }
+
+ len += 1;
+ if (len > start_len)
+ {
+ neew = color | (unsigned short) '^';
+ if (*p != neew)
+ {
+ *p = neew;
+ flags |= TOUCHED;
+ }
+ p++;
+ if (len == max_len) break;
+ }
+
+ if (ch == 127) ch = '?'; else ch = ch + '@';
+ len++;
+ if (len > start_len)
+ {
+ neew = color | (unsigned short) ch;
+ if (*p != neew)
+ {
+ *p = neew;
+ flags |= TOUCHED;
+ }
+ p++;
+ }
+ }
+ }
+
+ SL_Screen[This_Row].flags = flags;
+ This_Col = len;
+
+ if (SLsmg_Newline_Behavior == 0)
+ return;
+
+ if (newline_flag == 0)
+ {
+ while (str < str_max)
+ {
+ if (*str == '\n') break;
+ str++;
+ }
+ if (str == str_max) return;
+ str++;
+ }
+
+ This_Row++;
+ This_Col = 0;
+ if (This_Row == Start_Row + Screen_Rows)
+ {
+ if (SLsmg_Newline_Behavior == SLSMG_NEWLINE_SCROLLS) scroll_up ();
+ }
+ goto top;
+}
+
+void SLsmg_write_char (char ch)
+{
+ SLsmg_write_nchars (&ch, 1);
+}
+
+static int Cls_Flag;
+
+void SLsmg_cls (void)
+{
+ This_Color = 0;
+ clear_region (0, Screen_Rows);
+ This_Color = This_Alt_Char;
+ Cls_Flag = 1;
+}
+#if 0
+static void do_copy (unsigned short *a, unsigned short *b)
+{
+ unsigned short *amax = a + Screen_Cols;
+
+ while (a < amax) *a++ = *b++;
+}
+#endif
+
+#ifndef IBMPC_SYSTEM
+int SLsmg_Scroll_Hash_Border = 0;
+static unsigned long compute_hash (unsigned short *s, int n)
+{
+ register unsigned long h = 0, g;
+ register unsigned long sum = 0;
+ register unsigned short *smax, ch;
+ int is_blank = 2;
+
+ s += SLsmg_Scroll_Hash_Border;
+ smax = s + (n - SLsmg_Scroll_Hash_Border);
+ while (s < smax)
+ {
+ ch = *s++;
+ if (is_blank && ((ch & 0xFF) != 32)) is_blank--;
+
+ sum += ch;
+
+ h = sum + (h << 3);
+ if ((g = h & 0xE0000000UL) != 0)
+ {
+ h = h ^ (g >> 24);
+ h = h ^ g;
+ }
+ }
+ if (is_blank) return 0;
+ return h;
+}
+
+static unsigned long Blank_Hash;
+
+static int try_scroll_down (int rmin, int rmax)
+{
+ int i, r1, r2, di, j;
+ unsigned long hash;
+ int did_scroll;
+ int color;
+ unsigned short *tmp;
+ int ignore;
+
+ did_scroll = 0;
+ for (i = rmax; i > rmin; i--)
+ {
+ hash = SL_Screen[i].new_hash;
+ if (hash == Blank_Hash) continue;
+
+ if ((hash == SL_Screen[i].old_hash)
+#if 0
+ || ((i + 1 < Screen_Rows) && (hash == SL_Screen[i + 1].old_hash))
+ || ((i - 1 > rmin) && (SL_Screen[i].old_hash == SL_Screen[i - 1].new_hash))
+#endif
+ )
+ continue;
+
+ for (j = i - 1; j >= rmin; j--)
+ {
+ if (hash == SL_Screen[j].old_hash) break;
+ }
+ if (j < rmin) continue;
+
+ r2 = i; /* end scroll region */
+
+ di = i - j;
+ j--;
+ ignore = 0;
+ while ((j >= rmin) && (SL_Screen[j].old_hash == SL_Screen[j + di].new_hash))
+ {
+ if (SL_Screen[j].old_hash == Blank_Hash) ignore++;
+ j--;
+ }
+ r1 = j + 1;
+
+ /* If this scroll only scrolls this line into place, don't do it.
+ */
+ if ((di > 1) && (r1 + di + ignore == r2)) continue;
+
+ /* If there is anything in the scrolling region that is ok, abort the
+ * scroll.
+ */
+
+ for (j = r1; j <= r2; j++)
+ {
+ if ((SL_Screen[j].old_hash != Blank_Hash)
+ && (SL_Screen[j].old_hash == SL_Screen[j].new_hash))
+ {
+ /* See if the scroll is happens to scroll this one into place. */
+ if ((j + di > r2) || (SL_Screen[j].old_hash != SL_Screen[j + di].new_hash))
+ break;
+ }
+ }
+ if (j <= r2) continue;
+
+ color = This_Color; This_Color = 0;
+ did_scroll = 1;
+ (*tt_normal_video) ();
+ (*tt_set_scroll_region) (r1, r2);
+ (*tt_goto_rc) (0, 0);
+ (*tt_reverse_index) (di);
+ (*tt_reset_scroll_region) ();
+ /* Now we have a hole in the screen. Make the virtual screen look
+ * like it.
+ */
+ for (j = r1; j <= r2; j++) SL_Screen[j].flags = TOUCHED;
+
+ while (di--)
+ {
+ tmp = SL_Screen[r2].old;
+ for (j = r2; j > r1; j--)
+ {
+ SL_Screen[j].old = SL_Screen[j - 1].old;
+ SL_Screen[j].old_hash = SL_Screen[j - 1].old_hash;
+ }
+ SL_Screen[r1].old = tmp;
+ blank_line (SL_Screen[r1].old, Screen_Cols, ' ');
+ SL_Screen[r1].old_hash = Blank_Hash;
+ r1++;
+ }
+ This_Color = color;
+ }
+
+ return did_scroll;
+}
+
+static int try_scroll_up (int rmin, int rmax)
+{
+ int i, r1, r2, di, j;
+ unsigned long hash;
+ int did_scroll;
+ int color;
+ unsigned short *tmp;
+ int ignore;
+
+ did_scroll = 0;
+ for (i = rmin; i < rmax; i++)
+ {
+ hash = SL_Screen[i].new_hash;
+ if (hash == Blank_Hash) continue;
+ if (hash == SL_Screen[i].old_hash)
+ continue;
+ /* find a match further down screen */
+ for (j = i + 1; j <= rmax; j++)
+ {
+ if (hash == SL_Screen[j].old_hash) break;
+ }
+ if (j > rmax) continue;
+
+ r1 = i; /* beg scroll region */
+ di = j - i; /* number of lines to scroll */
+ j++; /* since we know this is a match */
+
+ /* find end of scroll region */
+ ignore = 0;
+ while ((j <= rmax) && (SL_Screen[j].old_hash == SL_Screen[j - di].new_hash))
+ {
+ if (SL_Screen[j].old_hash == Blank_Hash) ignore++;
+ j++;
+ }
+ r2 = j - 1; /* end of scroll region */
+
+ /* If this scroll only scrolls this line into place, don't do it.
+ */
+ if ((di > 1) && (r1 + di + ignore == r2)) continue;
+
+ /* If there is anything in the scrolling region that is ok, abort the
+ * scroll.
+ */
+
+ for (j = r1; j <= r2; j++)
+ {
+ if ((SL_Screen[j].old_hash != Blank_Hash)
+ && (SL_Screen[j].old_hash == SL_Screen[j].new_hash))
+ {
+ if ((j - di < r1) || (SL_Screen[j].old_hash != SL_Screen[j - di].new_hash))
+ break;
+ }
+
+ }
+ if (j <= r2) continue;
+
+ did_scroll = 1;
+
+ color = This_Color; This_Color = 0;
+ (*tt_normal_video) ();
+ (*tt_set_scroll_region) (r1, r2);
+ (*tt_goto_rc) (0, 0); /* relative to scroll region */
+ (*tt_delete_nlines) (di);
+ (*tt_reset_scroll_region) ();
+ /* Now we have a hole in the screen. Make the virtual screen look
+ * like it.
+ */
+ for (j = r1; j <= r2; j++) SL_Screen[j].flags = TOUCHED;
+
+ while (di--)
+ {
+ tmp = SL_Screen[r1].old;
+ for (j = r1; j < r2; j++)
+ {
+ SL_Screen[j].old = SL_Screen[j + 1].old;
+ SL_Screen[j].old_hash = SL_Screen[j + 1].old_hash;
+ }
+ SL_Screen[r2].old = tmp;
+ blank_line (SL_Screen[r2].old, Screen_Cols, ' ');
+ SL_Screen[r2].old_hash = Blank_Hash;
+ r2--;
+ }
+ This_Color = color;
+ }
+ return did_scroll;
+}
+
+
+static void try_scroll (void)
+{
+ int r1, rmin, rmax;
+ int num_up, num_down;
+ /* find region limits. */
+
+ for (rmax = Screen_Rows - 1; rmax > 0; rmax--)
+ {
+ if (SL_Screen[rmax].new_hash != SL_Screen[rmax].old_hash)
+ {
+ r1 = rmax - 1;
+ if ((r1 == 0)
+ || (SL_Screen[r1].new_hash != SL_Screen[r1].old_hash))
+ break;
+
+ rmax = r1;
+ }
+ }
+
+ for (rmin = 0; rmin < rmax; rmin++)
+ {
+ if (SL_Screen[rmin].new_hash != SL_Screen[rmin].old_hash)
+ {
+ r1 = rmin + 1;
+ if ((r1 == rmax)
+ || (SL_Screen[r1].new_hash != SL_Screen[r1].old_hash))
+ break;
+
+ rmin = r1;
+ }
+ }
+
+ /* Below, we have two scrolling algorithms. The first has the effect of
+ * scrolling lines down. This is usually appropriate when one moves
+ * up the display, e.g., with the UP arrow. The second algorithm is
+ * appropriate for going the other way. It is important to choose the
+ * correct one.
+ */
+
+ num_up = 0;
+ for (r1 = rmin; r1 < rmax; r1++)
+ {
+ if (SL_Screen[r1].new_hash == SL_Screen[r1 + 1].old_hash)
+ num_up++;
+ }
+
+ num_down = 0;
+ for (r1 = rmax; r1 > rmin; r1--)
+ {
+ if (SL_Screen[r1 - 1].old_hash == SL_Screen[r1].new_hash)
+ num_down++;
+ }
+
+ if (num_up > num_down)
+ {
+ if (try_scroll_up (rmin, rmax))
+ return;
+
+ (void) try_scroll_down (rmin, rmax);
+ }
+ else
+ {
+ if (try_scroll_down (rmin, rmax))
+ return;
+
+ (void) try_scroll_up (rmin, rmax);
+ }
+}
+#endif /* NOT IBMPC_SYSTEM */
+
+static int Smg_Inited;
+
+void SLsmg_refresh (void)
+{
+ int i;
+ int trashed;
+
+ if (Smg_Inited == 0) return;
+ trashed = 0;
+
+#ifndef IBMPC_SYSTEM
+ for (i = 0; i < Screen_Rows; i++)
+ {
+ if (SL_Screen[i].flags == 0) continue;
+ SL_Screen[i].new_hash = compute_hash (SL_Screen[i].neew, Screen_Cols);
+ trashed = 1;
+ }
+#endif
+
+ if (Cls_Flag)
+ {
+ (*tt_normal_video) (); (*tt_cls) ();
+ }
+#ifndef IBMPC_SYSTEM
+ else if (trashed && (*tt_Term_Cannot_Scroll == 0)) try_scroll ();
+#endif
+
+ for (i = 0; i < Screen_Rows; i++)
+ {
+ if (SL_Screen[i].flags == 0) continue;
+
+ if (SL_Screen[i].flags & TRASHED)
+ {
+ (*tt_goto_rc) (i, 0);
+
+ if (Cls_Flag == 0) (*tt_del_eol) ();
+ trashed = 1;
+ }
+ else trashed = 0;
+
+ if (Cls_Flag || trashed)
+ {
+ int color = This_Color;
+ This_Color = 0;
+ blank_line (SL_Screen[i].old, Screen_Cols, ' ');
+ This_Color = color;
+ }
+
+ SL_Screen[i].old[Screen_Cols] = 0;
+ SL_Screen[i].neew[Screen_Cols] = 0;
+
+ (*tt_smart_puts) (SL_Screen[i].neew, SL_Screen[i].old, Screen_Cols, i);
+
+ SLMEMCPY ((char *) SL_Screen[i].old, (char *) SL_Screen[i].neew,
+ Screen_Cols * sizeof (short));
+
+ SL_Screen[i].flags = 0;
+#ifndef IBMPC_SYSTEM
+ SL_Screen[i].old_hash = SL_Screen[i].new_hash;
+#endif
+ }
+
+ if (point_visible (1)) (*tt_goto_rc) (This_Row - Start_Row, This_Col - Start_Col);
+ (*tt_flush_output) ();
+ Cls_Flag = 0;
+}
+
+static int compute_clip (int row, int n, int box_start, int box_end,
+ int *rmin, int *rmax)
+{
+ int row_max;
+
+ if (n < 0) return 0;
+ if (row >= box_end) return 0;
+ row_max = row + n;
+ if (row_max <= box_start) return 0;
+
+ if (row < box_start) row = box_start;
+ if (row_max >= box_end) row_max = box_end;
+ *rmin = row;
+ *rmax = row_max;
+ return 1;
+}
+
+void SLsmg_touch_lines (int row, unsigned int n)
+{
+ int i;
+ int r1, r2;
+
+ if (0 == compute_clip (row, (int) n, Start_Row, Start_Row + Screen_Rows, &r1, &r2))
+ return;
+
+ r1 -= Start_Row;
+ r2 -= Start_Row;
+ for (i = r1; i < r2; i++)
+ {
+ SL_Screen[i].flags |= TRASHED;
+ }
+}
+
+#ifndef IBMPC_SYSTEM
+static char Fake_Alt_Char_Pairs [] = "a:j+k+l+m+q-t+u+v+w+x|";
+
+static void init_alt_char_set (void)
+{
+ int i;
+ unsigned char *p, *pmax, ch;
+
+ if (Alt_Char_Set[128] == 128) return;
+
+ i = 32;
+ memset ((char *)Alt_Char_Set, ' ', i);
+ while (i <= 128)
+ {
+ Alt_Char_Set [i] = i;
+ i++;
+ }
+
+ /* Map to VT100 */
+ if (*tt_Has_Alt_Charset)
+ {
+ if (tt_Graphics_Char_Pairs == NULL) p = NULL;
+ else p = (unsigned char *) *tt_Graphics_Char_Pairs;
+ if (p == NULL) return;
+ }
+ else p = (unsigned char *) Fake_Alt_Char_Pairs;
+ pmax = p + strlen ((char *) p);
+
+ /* Some systems have messed up entries for this */
+ while (p < pmax)
+ {
+ ch = *p++;
+ ch &= 0x7F; /* should be unnecessary */
+ Alt_Char_Set [ch] = *p;
+ p++;
+ }
+}
+#endif
+
+#ifndef IBMPC_SYSTEM
+# define BLOCK_SIGNALS SLsig_block_signals ();
+# define UNBLOCK_SIGNALS SLsig_unblock_signals ();
+#else
+# define BLOCK_SIGNALS
+# define UNBLOCK_SIGNALS
+#endif
+
+static int Smg_Suspended;
+int SLsmg_suspend_smg (void)
+{
+ BLOCK_SIGNALS
+
+ if (Smg_Suspended == 0)
+ {
+ (*tt_reset_video) ();
+ Smg_Suspended = 1;
+ }
+
+ UNBLOCK_SIGNALS
+ return 0;
+}
+
+int SLsmg_resume_smg (void)
+{
+ int i;
+ BLOCK_SIGNALS
+
+ if (Smg_Suspended == 0)
+ {
+ UNBLOCK_SIGNALS
+ return 0;
+ }
+
+ Smg_Suspended = 0;
+
+ if (-1 == (*tt_init_video) ())
+ {
+ UNBLOCK_SIGNALS
+ return -1;
+ }
+
+ Cls_Flag = 1;
+ for (i = 0; i < Screen_Rows; i++)
+ SL_Screen[i].flags |= TRASHED;
+ SLsmg_refresh ();
+
+ UNBLOCK_SIGNALS
+ return 0;
+}
+
+int SLsmg_init_smg (void)
+{
+ int i, len;
+ unsigned short *old, *neew;
+
+ BLOCK_SIGNALS
+
+ if (Smg_Inited) SLsmg_reset_smg ();
+ if (-1 == (*tt_init_video) ())
+ {
+ UNBLOCK_SIGNALS
+ return -1;
+ }
+
+ Screen_Rows = *tt_Screen_Rows;
+ Screen_Cols = *tt_Screen_Cols;
+
+ This_Col = This_Row = Start_Col = Start_Row = 0;
+
+ This_Color = 0;
+ This_Alt_Char = 0;
+ Cls_Flag = 1;
+#ifndef IBMPC_SYSTEM
+ init_alt_char_set ();
+#endif
+ len = Screen_Cols + 3;
+ for (i = 0; i < Screen_Rows; i++)
+ {
+ if ((NULL == (old = (unsigned short *) SLmalloc (sizeof(short) * len)))
+ || ((NULL == (neew = (unsigned short *) SLmalloc (sizeof(short) * len)))))
+ {
+ SLfree ((char *) old);
+ UNBLOCK_SIGNALS
+ return -1;
+ }
+ blank_line (old, len, ' ');
+ blank_line (neew, len, ' ');
+ SL_Screen[i].old = old;
+ SL_Screen[i].neew = neew;
+ SL_Screen[i].flags = 0;
+#ifndef IBMPC_SYSTEM
+ Blank_Hash = compute_hash (old, Screen_Cols);
+ SL_Screen[i].new_hash = SL_Screen[i].old_hash = Blank_Hash;
+#endif
+ }
+ Smg_Inited = 1;
+ UNBLOCK_SIGNALS
+ return 0;
+}
+
+void SLsmg_reset_smg (void)
+{
+ int i;
+ BLOCK_SIGNALS
+
+ if (Smg_Inited == 0)
+ {
+ UNBLOCK_SIGNALS
+ return;
+ }
+ for (i = 0; i < Screen_Rows; i++)
+ {
+ SLfree ((char *)SL_Screen[i].old);
+ SLfree ((char *)SL_Screen[i].neew);
+ SL_Screen[i].old = SL_Screen[i].neew = NULL;
+ }
+ (*tt_reset_video) ();
+ This_Alt_Char = This_Color = 0;
+ Smg_Inited = 0;
+
+ UNBLOCK_SIGNALS
+}
+
+unsigned short SLsmg_char_at (void)
+{
+ if (point_visible (1))
+ {
+ return SL_Screen[This_Row - Start_Row].neew[This_Col - Start_Col];
+ }
+ return 0;
+}
+
+void SLsmg_vprintf (char *fmt, va_list ap)
+{
+ char buf[1024];
+
+ (void) _SLvsnprintf (buf, sizeof (buf), fmt, ap);
+ SLsmg_write_string (buf);
+}
+
+
+void SLsmg_printf (char *fmt, ...)
+{
+ va_list ap;
+ unsigned int len;
+ char *f;
+
+ va_start(ap, fmt);
+
+ f = fmt;
+ while (*f && (*f != '%'))
+ f++;
+ len = (unsigned int) (f - fmt);
+ if (len) SLsmg_write_nchars (fmt, len);
+
+ if (*f != 0)
+ SLsmg_vprintf (f, ap);
+
+ va_end (ap);
+}
+
+void SLsmg_set_screen_start (int *r, int *c)
+{
+ int or = Start_Row, oc = Start_Col;
+
+ if (c == NULL) Start_Col = 0;
+ else
+ {
+ Start_Col = *c;
+ *c = oc;
+ }
+ if (r == NULL) Start_Row = 0;
+ else
+ {
+ Start_Row = *r;
+ *r = or;
+ }
+}
+
+void SLsmg_draw_object (int r, int c, unsigned char object)
+{
+ This_Row = r; This_Col = c;
+
+ if (point_visible (1))
+ {
+ int color = This_Color;
+ This_Color |= ALT_CHAR_FLAG;
+ SLsmg_write_char (object);
+ This_Color = color;
+ }
+
+ This_Col = c + 1;
+}
+
+void SLsmg_draw_hline (unsigned int n)
+{
+ static unsigned char hbuf[16];
+ int count;
+ int cmin, cmax;
+ int final_col = This_Col + (int) n;
+ int save_color;
+
+ if ((This_Row < Start_Row) || (This_Row >= Start_Row + Screen_Rows)
+ || (0 == compute_clip (This_Col, n, Start_Col, Start_Col + Screen_Cols,
+ &cmin, &cmax)))
+ {
+ This_Col = final_col;
+ return;
+ }
+
+ if (hbuf[0] == 0)
+ {
+ SLMEMSET ((char *) hbuf, SLSMG_HLINE_CHAR, 16);
+ }
+
+ n = (unsigned int)(cmax - cmin);
+ count = n / 16;
+
+ save_color = This_Color;
+ This_Color |= ALT_CHAR_FLAG;
+ This_Col = cmin;
+
+ SLsmg_write_nchars ((char *) hbuf, n % 16);
+ while (count-- > 0)
+ {
+ SLsmg_write_nchars ((char *) hbuf, 16);
+ }
+
+ This_Color = save_color;
+ This_Col = final_col;
+}
+
+void SLsmg_draw_vline (int n)
+{
+ unsigned char ch = SLSMG_VLINE_CHAR;
+ int c = This_Col, rmin, rmax;
+ int final_row = This_Row + n;
+ int save_color;
+
+ if (((c < Start_Col) || (c >= Start_Col + Screen_Cols)) ||
+ (0 == compute_clip (This_Row, n, Start_Row, Start_Row + Screen_Rows,
+ &rmin, &rmax)))
+ {
+ This_Row = final_row;
+ return;
+ }
+
+ save_color = This_Color;
+ This_Color |= ALT_CHAR_FLAG;
+
+ for (This_Row = rmin; This_Row < rmax; This_Row++)
+ {
+ This_Col = c;
+ SLsmg_write_nchars ((char *) &ch, 1);
+ }
+
+ This_Col = c; This_Row = final_row;
+ This_Color = save_color;
+}
+
+void SLsmg_draw_box (int r, int c, unsigned int dr, unsigned int dc)
+{
+ if (!dr || !dc) return;
+ This_Row = r; This_Col = c;
+ dr--; dc--;
+ SLsmg_draw_hline (dc);
+ SLsmg_draw_vline (dr);
+ This_Row = r; This_Col = c;
+ SLsmg_draw_vline (dr);
+ SLsmg_draw_hline (dc);
+ SLsmg_draw_object (r, c, SLSMG_ULCORN_CHAR);
+ SLsmg_draw_object (r, c + (int) dc, SLSMG_URCORN_CHAR);
+ SLsmg_draw_object (r + (int) dr, c, SLSMG_LLCORN_CHAR);
+ SLsmg_draw_object (r + (int) dr, c + (int) dc, SLSMG_LRCORN_CHAR);
+ This_Row = r; This_Col = c;
+}
+
+void SLsmg_fill_region (int r, int c, unsigned int dr, unsigned int dc, unsigned char ch)
+{
+ static unsigned char hbuf[16];
+ int count;
+ int dcmax, rmax;
+
+ SLsmg_gotorc (r, c);
+ r = This_Row; c = This_Col;
+
+ dcmax = Screen_Cols - This_Col;
+ if (dcmax < 0)
+ return;
+
+ if (dc > (unsigned int) dcmax) dc = (unsigned int) dcmax;
+
+ rmax = This_Row + dr;
+ if (rmax > Screen_Rows) rmax = Screen_Rows;
+
+#if 0
+ ch = Alt_Char_Set[ch];
+#endif
+ if (ch != hbuf[0]) SLMEMSET ((char *) hbuf, (char) ch, 16);
+
+ for (This_Row = r; This_Row < rmax; This_Row++)
+ {
+ This_Col = c;
+ count = dc / 16;
+ SLsmg_write_nchars ((char *) hbuf, dc % 16);
+ while (count-- > 0)
+ {
+ SLsmg_write_nchars ((char *) hbuf, 16);
+ }
+ }
+
+ This_Row = r;
+}
+
+void SLsmg_forward (int n)
+{
+ This_Col += n;
+}
+
+void SLsmg_write_color_chars (unsigned short *s, unsigned int len)
+{
+ unsigned short *smax, sh;
+ char buf[32], *b, *bmax;
+ int color, save_color;
+
+ smax = s + len;
+ b = buf;
+ bmax = b + sizeof (buf);
+
+ save_color = This_Color;
+
+ while (s < smax)
+ {
+ sh = *s++;
+
+ color = sh >> 8;
+ if ((color != This_Color) || (b == bmax))
+ {
+ if (b != buf)
+ {
+ SLsmg_write_nchars (buf, (int) (b - buf));
+ b = buf;
+ }
+ This_Color = color;
+ }
+ *b++ = (char) (sh & 0xFF);
+ }
+
+ if (b != buf)
+ SLsmg_write_nchars (buf, (unsigned int) (b - buf));
+
+ This_Color = save_color;
+}
+
+unsigned int SLsmg_read_raw (unsigned short *buf, unsigned int len)
+{
+ unsigned int r, c;
+
+ if (0 == point_visible (1)) return 0;
+
+ r = (unsigned int) (This_Row - Start_Row);
+ c = (unsigned int) (This_Col - Start_Col);
+
+ if (c + len > (unsigned int) Screen_Cols)
+ len = (unsigned int) Screen_Cols - c;
+
+ memcpy ((char *) buf, (char *) (SL_Screen[r].neew + c), len * sizeof (short));
+ return len;
+}
+
+unsigned int SLsmg_write_raw (unsigned short *buf, unsigned int len)
+{
+ unsigned int r, c;
+ unsigned short *dest;
+
+ if (0 == point_visible (1)) return 0;
+
+ r = (unsigned int) (This_Row - Start_Row);
+ c = (unsigned int) (This_Col - Start_Col);
+
+ if (c + len > (unsigned int) Screen_Cols)
+ len = (unsigned int) Screen_Cols - c;
+
+ dest = SL_Screen[r].neew + c;
+
+ if (0 != memcmp ((char *) dest, (char *) buf, len * sizeof (short)))
+ {
+ memcpy ((char *) dest, (char *) buf, len * sizeof (short));
+ SL_Screen[r].flags |= TOUCHED;
+ }
+ return len;
+}
+
+void
+SLsmg_set_color_in_region (int color, int r, int c, unsigned int dr, unsigned int dc)
+{
+ int cmax, rmax;
+ unsigned short char_mask;
+
+ c -= Start_Col;
+ r -= Start_Row;
+
+ cmax = c + (int) dc;
+ rmax = r + (int) dr;
+
+ if (cmax > Screen_Cols) cmax = Screen_Cols;
+ if (rmax > Screen_Rows) rmax = Screen_Rows;
+
+ if (c < 0) c = 0;
+ if (r < 0) r = 0;
+
+ color = color << 8;
+
+ char_mask = 0xFF;
+
+#ifndef IBMPC_SYSTEM
+ if (0 == *tt_Use_Blink_For_ACS)
+ char_mask = 0x80FF;
+#endif
+
+ while (r < rmax)
+ {
+ unsigned short *s, *smax;
+
+ SL_Screen[r].flags |= TOUCHED;
+ s = SL_Screen[r].neew;
+ smax = s + cmax;
+ s += c;
+
+ while (s < smax)
+ {
+ *s = (*s & char_mask) | color;
+ s++;
+ }
+ r++;
+ }
+}
+
+
+void SLsmg_set_terminal_info (SLsmg_Term_Type *tt)
+{
+ if (tt == NULL) /* use default */
+ return;
+
+ if ((tt->tt_normal_video == NULL)
+ || (tt->tt_goto_rc == NULL)
+ || (tt->tt_cls == NULL)
+ || (tt->tt_del_eol == NULL)
+ || (tt->tt_smart_puts == NULL)
+ || (tt->tt_flush_output == NULL)
+ || (tt->tt_reset_video == NULL)
+ || (tt->tt_init_video == NULL)
+#ifndef IBMPC_SYSTEM
+ || (tt->tt_set_scroll_region == NULL)
+ || (tt->tt_reverse_index == NULL)
+ || (tt->tt_reset_scroll_region == NULL)
+ || (tt->tt_delete_nlines == NULL)
+ /* Variables */
+ || (tt->tt_term_cannot_scroll == NULL)
+ || (tt->tt_has_alt_charset == NULL)
+#if 0 /* These can be NULL */
+ || (tt->tt_use_blink_for_acs == NULL)
+ || (tt->tt_graphic_char_pairs == NULL)
+#endif
+ || (tt->tt_screen_cols == NULL)
+ || (tt->tt_screen_rows == NULL)
+#endif
+ )
+ SLang_exit_error ("Terminal not powerful enough for SLsmg");
+
+ tt_normal_video = tt->tt_normal_video;
+ tt_goto_rc = tt->tt_goto_rc;
+ tt_cls = tt->tt_cls;
+ tt_del_eol = tt->tt_del_eol;
+ tt_smart_puts = tt->tt_smart_puts;
+ tt_flush_output = tt->tt_flush_output;
+ tt_reset_video = tt->tt_reset_video;
+ tt_init_video = tt->tt_init_video;
+
+#ifndef IBMPC_SYSTEM
+ tt_set_scroll_region = tt->tt_set_scroll_region;
+ tt_reverse_index = tt->tt_reverse_index;
+ tt_reset_scroll_region = tt->tt_reset_scroll_region;
+ tt_delete_nlines = tt->tt_delete_nlines;
+
+ tt_Term_Cannot_Scroll = tt->tt_term_cannot_scroll;
+ tt_Has_Alt_Charset = tt->tt_has_alt_charset;
+ tt_Use_Blink_For_ACS = tt->tt_use_blink_for_acs;
+ tt_Graphics_Char_Pairs = tt->tt_graphic_char_pairs;
+#endif
+
+ tt_Screen_Cols = tt->tt_screen_cols;
+ tt_Screen_Rows = tt->tt_screen_rows;
+}