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/*******************************************************************************
* Copyright (c) 2010 IBM Corporation and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.swt.widgets;
import org.eclipse.swt.events.*;
/**
* Instances of this class are created as a result of
* a touch-based input device being touched. They are found
* in the <code>touches</code> field of an Event or TouchEvent.
* <p>
* </p>
*
* @see TouchEvent
* @see Event
* @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a>
* @since 3.7
*/
public final class Touch {
/**
* unique identity of the touch. Use this value to track changes to a touch during
* the touch's life. Two touches may have the same identity even though they came
* from different sources.
*/
public long id;
/**
* object representing the input source that generated the touch
*/
public TouchSource source;
/**
* the state of this touch at the time it was generated. If this field is 0
* the finger is still touching the device but has not otherwise moved
* since the last TouchEvent was generated.
*
* @see org.eclipse.swt.SWT#TOUCHSTATE_DOWN
* @see org.eclipse.swt.SWT#TOUCHSTATE_MOVED
* @see org.eclipse.swt.SWT#TOUCHSTATE_UP
*/
public int state;
/**
* a flag indicating that the touch is the first touch from a previous state
* of no touch points. Once designated as such, the touch remains the
* primary touch until all fingers are removed from the device.
*/
public boolean primary;
/**
* the X location of the touch in TouchSource coordinates
*/
public int x;
/**
* the Y location of the touch in TouchSource coordinates
*/
public int y;
/**
* Constructs a new touch state from the given inputs.
*
* @param identity Identity of the touch.
* @param source Object representing the device that generated the touch.
* @param state One of the state constants representing the state of this touch.
* @param x X location of the touch in screen coordinates
* @param y Y location of the touch in screen coordinates
*/
public Touch(long identity, TouchSource source, int state, boolean primary, int x, int y) {
this.id = identity;
this.source = source;
this.state = state;
this.primary = primary;
this.x = x;
this.y = y;
}
/**
* Returns a string containing a concise, human-readable
* description of the receiver.
*
* @return a string representation of the event
*/
public String toString() {
return "{id=" + id
+ " source=" + source
+ " state=" + state
+ " primary=" + primary
+ " x=" + x
+ " y=" + y
+ "}";
}
}
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