/******************************************************************************* * Copyright (c) 2000, 2004 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.swt.snippets; /* * Control example snippet: print mouse state and button (down, move, up) * * For a list of all SWT example snippets see * http://www.eclipse.org/swt/snippets/ * * @since 3.1 */ import org.eclipse.swt.*; import org.eclipse.swt.widgets.*; public class Snippet62 { static String stateMask (int stateMask) { String string = ""; if ((stateMask & SWT.CTRL) != 0) string += " CTRL"; if ((stateMask & SWT.ALT) != 0) string += " ALT"; if ((stateMask & SWT.SHIFT) != 0) string += " SHIFT"; if ((stateMask & SWT.COMMAND) != 0) string += " COMMAND"; return string; } public static void main (String [] args) { Display display = new Display (); final Shell shell = new Shell (display); Listener listener = new Listener () { public void handleEvent (Event e) { String string = "Unknown"; switch (e.type) { case SWT.MouseDown: string = "DOWN"; break; case SWT.MouseMove: string = "MOVE"; break; case SWT.MouseUp: string = "UP"; break; } string +=": button: " + e.button + ", "; string += "stateMask=0x" + Integer.toHexString (e.stateMask) + stateMask (e.stateMask) + ", x=" + e.x + ", y=" + e.y; if ((e.stateMask & SWT.BUTTON1) != 0) string += " BUTTON1"; if ((e.stateMask & SWT.BUTTON2) != 0) string += " BUTTON2"; if ((e.stateMask & SWT.BUTTON3) != 0) string += " BUTTON3"; if ((e.stateMask & SWT.BUTTON4) != 0) string += " BUTTON4"; if ((e.stateMask & SWT.BUTTON5) != 0) string += " BUTTON5"; System.out.println (string); } }; shell.addListener (SWT.MouseDown, listener); shell.addListener (SWT.MouseMove, listener); shell.addListener (SWT.MouseUp, listener); shell.pack (); shell.open (); while (!shell.isDisposed ()) { if (!display.readAndDispatch ()) display.sleep (); } display.dispose (); } }