/******************************************************************************* * Copyright (c) 2000, 2011 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.swt.dnd; import org.eclipse.swt.internal.cocoa.*; import org.eclipse.swt.widgets.*; /** * This class provides a default drag under effect (eg. select, insert and scroll) * when a drag occurs over a Table. * *

Classes that wish to provide their own drag under effect for a Table * can extend the TableDropTargetEffect and override any applicable methods * in TableDropTargetEffect to display their own drag under effect.

* * Subclasses that override any methods of this class must call the corresponding * super method to get the default drag under effect implementation. * *

The feedback value is either one of the FEEDBACK constants defined in * class DND which is applicable to instances of this class, * or it must be built by bitwise OR'ing together * (that is, using the int "|" operator) two or more * of those DND effect constants. *

*

*

*
Feedback:
*
FEEDBACK_SELECT, FEEDBACK_SCROLL
*
*

* * @see DropTargetAdapter * @see DropTargetEvent * @see Sample code and further information * * @since 3.3 */ public class TableDropTargetEffect extends DropTargetEffect { boolean shouldEnableScrolling; /** * Creates a new TableDropTargetEffect to handle the drag under effect on the specified * Table. * * @param table the Table over which the user positions the cursor to drop the data */ public TableDropTargetEffect(Table table) { super(table); } int checkEffect(int effect) { // Some effects are mutually exclusive. Make sure that only one of the mutually exclusive effects has been specified. if ((effect & DND.FEEDBACK_SELECT) != 0) effect = effect & ~DND.FEEDBACK_INSERT_AFTER & ~DND.FEEDBACK_INSERT_BEFORE; if ((effect & DND.FEEDBACK_INSERT_BEFORE) != 0) effect = effect & ~DND.FEEDBACK_INSERT_AFTER; return effect; } /** * This implementation of dragEnter provides a default drag under effect * for the feedback specified in event.feedback. * * For additional information see DropTargetAdapter.dragEnter. * * Subclasses that override this method should call super.dragEnter(event) * to get the default drag under effect implementation. * * @param event the information associated with the drag enter event * * @see DropTargetAdapter * @see DropTargetEvent */ public void dragEnter(DropTargetEvent event) { } /** * This implementation of dragLeave provides a default drag under effect * for the feedback specified in event.feedback. * * For additional information see DropTargetAdapter.dragLeave. * * Subclasses that override this method should call super.dragLeave(event) * to get the default drag under effect implementation. * * @param event the information associated with the drag leave event * * @see DropTargetAdapter * @see DropTargetEvent */ public void dragLeave(DropTargetEvent event) { if (shouldEnableScrolling) { shouldEnableScrolling = false; OS.objc_msgSend(control.view.id, OS.sel_setShouldScrollClipView_, 1); control.redraw(); } } /** * This implementation of dragOver provides a default drag under effect * for the feedback specified in event.feedback. The class description * lists the FEEDBACK constants that are applicable to the class. * * For additional information see DropTargetAdapter.dragOver. * * Subclasses that override this method should call super.dragOver(event) * to get the default drag under effect implementation. * * @param event the information associated with the drag over event * * @see DropTargetAdapter * @see DropTargetEvent * @see DND#FEEDBACK_SELECT * @see DND#FEEDBACK_SCROLL */ public void dragOver(DropTargetEvent event) { int effect = checkEffect(event.feedback); ((DropTarget)event.widget).feedback = effect; if ((effect & DND.FEEDBACK_SCROLL) == 0) { shouldEnableScrolling = true; OS.objc_msgSend(control.view.id, OS.sel_setShouldScrollClipView_, 0); } else { OS.objc_msgSend(control.view.id, OS.sel_setShouldScrollClipView_, 1); } } }