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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_POINT_H_
#define _TMWSERV_POINT_H_
#include <algorithm>
/**
* A point in positive space. Usually represents pixel coordinates on a map.
*/
class Point
{
public:
Point():
x(0), y(0)
{}
Point(unsigned short X, unsigned short Y):
x(X), y(Y)
{}
unsigned short x; /**< x coordinate */
unsigned short y; /**< y coordinate */
/**
* Check whether the given point is within range of this point.
*/
bool inRangeOf(Point const &p, int radius) const
{
return std::abs(x - p.x) <= radius &&
std::abs(y - p.y) <= radius;
}
bool operator== (const Point &other) const
{
return (x == other.x && y == other.y);
}
bool operator!= (const Point &other) const
{
return (x != other.x || y != other.y);
}
};
/**
* A rectangle in positive space. Usually represents a pixel-based zone on a
* map.
*/
class Rectangle
{
public:
unsigned short x; /**< x coordinate */
unsigned short y; /**< y coordinate */
unsigned short w; /**< width */
unsigned short h; /**< height */
bool contains(Point const &p) const
{
return (unsigned short)(p.x - x) < w &&
(unsigned short)(p.y - y) < h;
}
};
#endif // _TMWSERV_POINT_H_
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