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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_MAPMANAGER_H
#define _TMW_MAPMANAGER_H
#include <map>
#include <string>
class Map;
struct LoadedMap
{
bool isActive;
std::string fileName;
Map *map;
};
/**
* MapManager loads/unloads maps
*/
class MapManager
{
public:
typedef std::map< unsigned short, LoadedMap > Maps;
/**
* Constructor (loads map reference file).
*/
MapManager(std::string const &);
/**
* Returns the requested map.
*/
Map *getMap(int);
/**
* Returns the requested map name.
*/
std::string getMapName(int) const;
/**
* Returns all the maps.
*/
Maps const &getMaps() const { return maps; }
/**
* Sets the activity status of the map.
*/
void raiseActive(int);
/**
* Gets the activity status of the map.
*/
bool isActive(int) const;
/**
* Gets the number of maps
*/
short numberOfMaps() const;
/**
* Destructor.
*/
~MapManager();
private:
Maps maps;
};
extern MapManager *mapManager;
#endif
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