/* * The Mana Server * Copyright (C) 2004-2010 The Mana World Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #ifndef POINT_H #define POINT_H #include /** * A point in positive space. Usually represents pixel coordinates on a map. */ class Point { public: Point(): x(0), y(0) {} Point(unsigned short X, unsigned short Y): x(X), y(Y) {} unsigned short x; /**< x coordinate */ unsigned short y; /**< y coordinate */ /** * Check whether the given point is within range of this point. */ bool inRangeOf(const Point &p, int radius) const { return std::abs(x - p.x) <= radius && std::abs(y - p.y) <= radius; } bool operator== (const Point &other) const { return (x == other.x && y == other.y); } bool operator!= (const Point &other) const { return (x != other.x || y != other.y); } }; /** * A rectangle in positive space. Usually represents a pixel-based zone on a * map. */ class Rectangle { public: unsigned short x; /**< x coordinate */ unsigned short y; /**< y coordinate */ unsigned short w; /**< width */ unsigned short h; /**< height */ bool contains(const Point &p) const { return (unsigned short)(p.x - x) < w && (unsigned short)(p.y - y) < h; } bool intersects(const Rectangle &r) const { return x < (r.x + r.w) && y < (r.y + r.h) && x + w > r.x && y + h > r.y; } }; #endif // POINT_H