/* * The Mana World Server * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMWSERV_MESSAGEHANDLER_H_ #define _TMWSERV_MESSAGEHANDLER_H_ #include "netcomputer.h" #include "messagein.h" /** * This class represents the message handler interface. This interface is * implemented by classes that mean to handle a certain subset of the incoming * messages, after instanciation they will have to register at a connection * handler before they will receive messages. */ class MessageHandler { public: /** * Destructor. */ virtual ~MessageHandler() {}; /** * Called when a message is received with a message ID that corresponds * to an ID this message handler registered to handle. */ virtual void receiveMessage(NetComputer &computer, MessageIn &message) = 0; }; #endif