/* * The Mana Server * Copyright (C) 2007-2010 The Mana World Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #ifndef MONSTERMANAGER_H #define MONSTERMANAGER_H #include #include #include "utils/string.h" #include "utils/xml.h" class MonsterClass; class MonsterManager { public: MonsterManager() {} ~MonsterManager() { deinitialize(); } /** * Loads monster reference file. */ void initialize(); /** * Reloads monster reference file. */ void reload(); /** * Destroy monster classes. */ void deinitialize(); /** * Gets the MonsterClass having the given ID. */ MonsterClass *getMonster(int id) const; /** * Gets the first monster type with a specific name. * (comparison is case-insensitive). * Returns null when there is no monster with such * a name. */ MonsterClass *getMonsterByName(const std::string &name) const; void readMonsterNode(xmlNodePtr node, const std::string &filename); void checkStatus(); private: typedef std::map< int, MonsterClass * > MonsterClasses; MonsterClasses mMonsterClasses; /**< Monster reference */ utils::NameMap mMonsterClassesByName; }; extern MonsterManager *monsterManager; #endif // MONSTERMANAGER_H