/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMW_MAPMANAGER_H #define _TMW_MAPMANAGER_H #include #include class MapComposite; namespace MapManager { typedef std::map< int, MapComposite * > Maps; /** * Loads map reference file and prepares maps. */ void initialize(std::string const &mapReferenceFile); /** * Destroy loaded maps. */ void deinitialize(); /** * Returns the requested map. * * @return the requested map, or NULL if no map with the given ID exists. */ MapComposite *getMap(int mapId); /** * Returns the requested map */ MapComposite *getMap(std::string const &mapName); /** * Returns all the maps. */ Maps const &getMaps(); /** * Sets the activity status of the map. */ void raiseActive(int mapId); } #endif