From d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399 Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Sat, 7 Jul 2007 18:06:29 +0000 Subject: Singleton managers do not need stateful classes. Changed them to namespace interfaces. --- src/game-server/trigger.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game-server/trigger.cpp') diff --git a/src/game-server/trigger.cpp b/src/game-server/trigger.cpp index b1cdc7c..3320506 100644 --- a/src/game-server/trigger.cpp +++ b/src/game-server/trigger.cpp @@ -33,7 +33,7 @@ void WarpAction::process(Object *obj) if (obj->getType() == OBJECT_CHARACTER) { DelayedEvent e = { EVENT_WARP, mX, mY, mMap }; - gameState->enqueueEvent(obj, e); + GameState::enqueueEvent(obj, e); } } -- cgit