From ad8033f54c25e6ac1ab1a1e505cce326da870f40 Mon Sep 17 00:00:00 2001 From: Bertram Date: Sun, 25 Apr 2010 21:59:29 +0200 Subject: Added a Byte Order Mask (BOM) filter to the ResourceManager. Reviewed by: Jaxad0127 --- src/game-server/mapreader.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game-server/mapreader.cpp') diff --git a/src/game-server/mapreader.cpp b/src/game-server/mapreader.cpp index cb91a6c..30e73bf 100644 --- a/src/game-server/mapreader.cpp +++ b/src/game-server/mapreader.cpp @@ -43,7 +43,8 @@ bool MapReader::readMap(const std::string &filename, MapComposite *composite) { int fileSize; - char *buffer = ResourceManager::loadFile(filename, fileSize); + // Note: The file is checked for UTF-8 BOM. + char *buffer = ResourceManager::loadFile(filename, fileSize, true); if (buffer == NULL) { -- cgit