From 477643d60f9e88ecc99d1a9fff54dce0d9b55c29 Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sun, 6 Jun 2010 17:58:25 +0200 Subject: Arbitrary cleanups and marked GameHandler::getClientByNameSlow const --- src/game-server/mapreader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game-server/mapreader.cpp') diff --git a/src/game-server/mapreader.cpp b/src/game-server/mapreader.cpp index 00587ae..80a0646 100644 --- a/src/game-server/mapreader.cpp +++ b/src/game-server/mapreader.cpp @@ -94,7 +94,7 @@ bool MapReader::readMap(const std::string &filename, MapComposite *composite) xmlFreeDoc(doc); - if (map != NULL) + if (map) { composite->setMap(map); @@ -267,7 +267,7 @@ Map* MapReader::readMap(xmlNodePtr node, const std::string &path, } MonsterClass *monster = MonsterManager::getMonster(monsterId); - if (monster != NULL) + if (monster) { things.push_back(new SpawnArea(composite, monster, rect, maxBeings, spawnRate)); } -- cgit