From 7cdecda38dc75dd855a45af6faad14d1c1e4e72f Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Sat, 1 Nov 2008 19:03:14 +0000 Subject: Magic implementation roadmap phase 1 and 2 (calling a script function on PGMSG_USE_SPECIAL) --- src/game-server/gamehandler.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/game-server/gamehandler.cpp') diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp index 9fd93a4..005c19c 100644 --- a/src/game-server/gamehandler.cpp +++ b/src/game-server/gamehandler.cpp @@ -321,6 +321,14 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message) computer.character->setAction(Being::ATTACK); } break; + case PGMSG_USE_SPECIAL: + { + int specialID = message.readByte(); + LOG_DEBUG("Character " << computer.character->getPublicID() + << " tries to use his special attack "<useSpecial(specialID); + } + case PGMSG_ACTION_CHANGE: { Being::Action action = (Being::Action)message.readByte(); -- cgit