From aa04597c5f8bb806996d604699fc8ebff6d53bdd Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Sat, 6 Apr 2013 21:36:50 +0200 Subject: Converted the Character class into a component A CharacterData was created as a proxy class in order to allow using the old serialization method. --- src/game-server/commandhandler.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game-server/commandhandler.h') diff --git a/src/game-server/commandhandler.h b/src/game-server/commandhandler.h index 5327dda..b5a268f 100644 --- a/src/game-server/commandhandler.h +++ b/src/game-server/commandhandler.h @@ -23,14 +23,14 @@ #include -class Character; +class Being; namespace CommandHandler { /** * Parse and handle the given command. */ - void handleCommand(Character *player, const std::string &command); + void handleCommand(Being *player, const std::string &command); } #endif //SERVER_COMMANDHANDLER_H -- cgit