From 7aeb3b4a6c34a8f679719c207e51394d7e48828b Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Mon, 19 Mar 2012 22:09:25 +0100 Subject: Changed Effect to a component of Actor Reviewed-by: Yohann Ferreira --- src/game-server/commandhandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game-server/commandhandler.cpp') diff --git a/src/game-server/commandhandler.cpp b/src/game-server/commandhandler.cpp index ad6a1bc..001f65f 100644 --- a/src/game-server/commandhandler.cpp +++ b/src/game-server/commandhandler.cpp @@ -171,7 +171,7 @@ static CmdRef const cmdRef[] = }; -static void say(const std::string message, Character *player) +static void say(const std::string &message, Character *player) { GameState::sayTo(player, NULL, message); } @@ -1500,7 +1500,7 @@ static void handleEffect(Character *player, std::string &args) if (arguments.size() == 1) { int id = utils::stringToInt(arguments[0]); - Effects::show(id, player->getMap(), player); + Effects::show(id, player); } else if (arguments.size() == 2) { @@ -1511,7 +1511,7 @@ static void handleEffect(Character *player, std::string &args) say("Invalid target player.", player); return; } - Effects::show(id, p->getMap(), p); + Effects::show(id, p); } else if (arguments.size() == 3) { -- cgit