From 0a1332f04b841bc32e09552665e5cd611fa23ca8 Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Sat, 27 Apr 2013 18:11:13 +0200 Subject: [Abilities] Added a add_hit_taken bind This allows to display hit messages in the client for abilities --- src/game-server/combatcomponent.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game-server/combatcomponent.cpp') diff --git a/src/game-server/combatcomponent.cpp b/src/game-server/combatcomponent.cpp index 38c7716..65eddc4 100644 --- a/src/game-server/combatcomponent.cpp +++ b/src/game-server/combatcomponent.cpp @@ -157,7 +157,6 @@ int CombatComponent::damage(Entity &target, if (HPloss > 0) { - mHitsTaken.push_back(HPloss); const Attribute *HP = beingComponent->getAttribute(ATTR_HP); LOG_DEBUG("Being " << target.getComponent()->getPublicID() -- cgit