From 5ff34fd2458dff28d664c90fb93f455231f8633c Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sun, 11 Mar 2012 18:16:16 +0100 Subject: Register Lua script API functions into the global namespace Scripts mostly execute the Mana script API, and it seems like just unnecessary verbosity to refer to the 'mana' table all the time. This table no longer exists now. Reviewed-by: Erik Schilling --- scripts/lua/libmana.lua | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'scripts/lua/libmana.lua') diff --git a/scripts/lua/libmana.lua b/scripts/lua/libmana.lua index e76e9ec..e9c8921 100644 --- a/scripts/lua/libmana.lua +++ b/scripts/lua/libmana.lua @@ -61,7 +61,7 @@ end local function create_npc_delayed(name, id, gender, x, y) -- Bind the name to a local variable first, as it will be reused. local h = npc_handler - atinit(function() mana.npc_create(name, id, gender, x, y, h) end) + atinit(function() npc_create(name, id, gender, x, y, h) end) npc_handler = nil end @@ -120,7 +120,7 @@ local onworldvar_functs = {} local function on_mapvar_callback(key, value) local functs = onmapvar_functs[key] - local mapid = mana.get_map_id() + local mapid = get_map_id() for func, map in pairs(functs) do if map == mapid then func(key, value) @@ -138,15 +138,15 @@ end function on_mapvar_changed(key, funct) if not onmapvar_functs[key] then onmapvar_functs[key] = {} - mana.on_mapvar_changed(key, on_mapvar_callback) + on_mapvar_changed(key, on_mapvar_callback) end - onmapvar_functs[key][funct] = mana.get_map_id() + onmapvar_functs[key][funct] = get_map_id() end function on_worldvar_changed(key, funct) if not onworldvar_functs[key] then onworldvar_functs[key] = {} - mana.on_worldvar_changed(key, on_worldvar_callback) + on_worldvar_changed(key, on_worldvar_callback) end onworldvar_functs[key][funct] = true end @@ -170,7 +170,7 @@ function on_death(being, funct) ondeath_functs[being] = {} end table.insert(ondeath_functs[being], funct) - mana.being_register(being) + being_register(being) end -- requests the gameserver to notify the script engine when the being @@ -180,7 +180,7 @@ function on_remove(being, funct) onremove_functs[being] = {} end table.insert(onremove_functs[being], funct) - mana.being_register(being) + being_register(being) end -- Registered as callback for when a registered being dies. @@ -206,22 +206,22 @@ end -- Below are some convenience methods added to the engine API -mana.chr_money_change = function(ch, amount) - mana.being_set_base_attribute( +chr_money_change = function(ch, amount) + being_set_base_attribute( ch, ATTR_GP, - mana.being_get_base_attribute(ch, ATTR_GP) + amount) + being_get_base_attribute(ch, ATTR_GP) + amount) end -mana.chr_money = function(ch) - return mana.being_get_base_attribute(ch, ATTR_GP) +chr_money = function(ch) + return being_get_base_attribute(ch, ATTR_GP) end -- Register callbacks -mana.on_update(update) +on_update(update) -mana.on_create_npc_delayed(create_npc_delayed) -mana.on_map_initialize(map_initialize) +on_create_npc_delayed(create_npc_delayed) +on_map_initialize(map_initialize) -mana.on_being_death(death_notification) -mana.on_being_remove(remove_notification) +on_being_death(death_notification) +on_being_remove(remove_notification) -- cgit