From 8d20b4cab34cf91786e3bf00afcc24e17f742a46 Mon Sep 17 00:00:00 2001 From: Ablu Date: Sat, 2 Jul 2011 17:20:34 +0200 Subject: Added new lua function for calculating distances. You can now call mana.get_distance(being1, being2) or mana.get_distance(x1, y1, x2, y2) for calculating distances. Reviewed-by: Jaxad0127, Bertram. Resolves: Mana-Mantis #370. --- example/serverdata/scripts/maps/desert.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'example') diff --git a/example/serverdata/scripts/maps/desert.lua b/example/serverdata/scripts/maps/desert.lua index b192b83..7449192 100644 --- a/example/serverdata/scripts/maps/desert.lua +++ b/example/serverdata/scripts/maps/desert.lua @@ -85,6 +85,8 @@ function Harmony_update(npc) end function Tamer(npc, ch, list) + mana.being_say(npc, string.format("You are %s pixel away.", + mana.get_distance(npc, ch))) mana.being_say(npc, "I will now spawn a monster for your training session.") local m1 = mana.monster_create(1, mana.posX(ch), mana.posY(ch)) -- cgit