From 646fb10397e440ab67fb5a678bf034c53b050109 Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Fri, 23 Dec 2011 23:46:05 +0800 Subject: Made do_npc_close to be called by default after the end of the talk function Reviewed-by: Bertram. --- example/serverdata/scripts/maps/desert.lua | 1 - 1 file changed, 1 deletion(-) (limited to 'example/serverdata/scripts/maps') diff --git a/example/serverdata/scripts/maps/desert.lua b/example/serverdata/scripts/maps/desert.lua index 8977b54..753375b 100644 --- a/example/serverdata/scripts/maps/desert.lua +++ b/example/serverdata/scripts/maps/desert.lua @@ -60,7 +60,6 @@ function Harmony(npc, ch, list) end do_message(npc, ch, "Have fun!") mana.effect_create(EMOTE_HAPPY, npc) - do_npc_close(npc, ch) -- Make Harmony disappear for a while... with a small earthquake effect! local shakeX = mana.posX(npc) local shakeY = mana.posY(npc) -- cgit