From 4f4a2ce7f8b6f622a2636cc55f6624b197955b19 Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Wed, 17 Aug 2011 03:01:22 +0800 Subject: Added LUA function for changing anger of monsters. You now can change the anger of a monster to a being using mana.monster_change_anger(monster, being, anger) Resolves: Mana-Mantis #366. --- example/serverdata/scripts/maps/desert.lua | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'example/serverdata/scripts/maps') diff --git a/example/serverdata/scripts/maps/desert.lua b/example/serverdata/scripts/maps/desert.lua index 6d88b37..d11be2f 100644 --- a/example/serverdata/scripts/maps/desert.lua +++ b/example/serverdata/scripts/maps/desert.lua @@ -100,5 +100,8 @@ function Tamer(npc, ch, list) end local m1 = mana.monster_create("Maggot", mana.posX(ch), mana.posY(ch)) - schedule_in(0.5, function() mana.being_say(m1, "Roaaarrrr!!!") end) + schedule_in(0.5, function() + mana.being_say(m1, "Roaaarrrr!!!") + mana.monster_change_anger(m1, ch, 100) + end) end -- cgit